momentum is mass x velocity and velocity is a vector and mass is scalar but scalar times vector = vector so momentum remains a vector
The square of a vector quantity is the vector magnitude times itself without a change in the orientation.
Vectors. A scalar times a vectro is a vector. A vector times a vector is a scalr if the vectros are parallel v1.v2 = scalar. A vector times a vector is a vector if the vectors are perpendicular. Other wise a vectro times a vector is both a scalr and a vector, v1v2 = -v1.v2 + v1xv2 = -v1v2cos(x) + vqv2sin(x). If cos(x) =0 then perpendicular if sin(x)=0 then parallel. In general the product of two vectors is a quaternion the sum of a scalar and a vector. The Universe is composed of quaternions. Science and Physics has failed to appreciate that the numbes of the universe are quaternions, the sum of a scaltr and a vector. Hamilton invented quaternions in 1843.
The product of scalar and vector quantity is scalar.
Work is the product of a force and a displacement. Both of those are vectors. There are two ways to multiply vectors. One of them produces another vector, the other produces a scalar. The calculation for 'work' uses the scalar product. The procedure is: (magnitude of one vector) times (magnitude of the other vector) times (cosine of the angle between them).
A scalar times a vector is a vector.
3 times the magnitude of the vector V - which is not known.3 times the magnitude of the vector V - which is not known.3 times the magnitude of the vector V - which is not known.3 times the magnitude of the vector V - which is not known.
Yes, a vector can be represented in terms of a unit vector which is in the same direction as the vector. it will be the unit vector in the direction of the vector times the magnitude of the vector.
the factors are 3,1, and 9 iteself
The square of a vector quantity is the vector magnitude times itself without a change in the orientation.
momentum is mass x velocity and velocity is a vector and mass is scalar but scalar times vector = vector so momentum remains a vector
The square of a vector quantity is the vector magnitude times itself without a change in the orientation.
x = V times (cos A ) where V = vector magnitude and A = angle of vector to the x plane
Vectors. A scalar times a vectro is a vector. A vector times a vector is a scalr if the vectros are parallel v1.v2 = scalar. A vector times a vector is a vector if the vectors are perpendicular. Other wise a vectro times a vector is both a scalr and a vector, v1v2 = -v1.v2 + v1xv2 = -v1v2cos(x) + vqv2sin(x). If cos(x) =0 then perpendicular if sin(x)=0 then parallel. In general the product of two vectors is a quaternion the sum of a scalar and a vector. The Universe is composed of quaternions. Science and Physics has failed to appreciate that the numbes of the universe are quaternions, the sum of a scaltr and a vector. Hamilton invented quaternions in 1843.
Weight is a vector quantity. Weight is the mass of a body times the acceleration due to gravity, which is a vector quantity. Weight is in the downward direction.
The product of two vectors can be done in two different ways. The result of one way is another vector. The result of the other way is a scalar ... that's why that method is called the "scalar product". The way it's done is (magnitude of one vector) times (magnitude of the other vector) times (cosine of the angle between them).
The product of scalar and vector quantity is scalar.