Crosstalk happens in active shutter 3D technology when the 3D image is not in perfect synch. What happens is that one eye (because in active, you see only one image in each eye at a time) sees part of the image which should only be seen with the other eye. So, as they flicker, the right- and left- images overlap and this creates the effect of ghosting, or crosstalk. This eventually leads to eye strain and headaches.
What you can do to solve crosstalk is to recharge your active 3D glasses and make sure they are properly set up for use in your 3D system. Mis-timed glasses reduce image quality so it's worth spending a little while to make sure they are set up according to the manufacturer's instructions.
designing a cable infrastructure to avoid crosstalk interference
blabla ^ What the hell kind of answer is that? :P UTP stands for Un-shielded Twisted Pair, and it is these twists that help to avoid crosstalk.
homowavelength crosstalk is a crosstalk that occur on a single wavelength.
Don't run too much wire together in a bundle. You can also go with STP, which is Shielded Twisted Pair and that does not have much crosstalk. There are pipes you can buy where you run cable through them that are also suppose to help.
Crosstalk - 1982 is rated/received certificates of: Australia:M Iceland:12
Reducing crosstalk depends on where the crosstalk is occurring. In adjacent channels on something like, say, a microwave link, polarizing the signals on adjacent channels alternately works pretty well. There are other ways, and lots of other places where crosstalk can appear. Just one was cited.
The cast of Crosstalk - 1993 includes: Sally Arthy as Herself - Reporter
Crosstalk is the incomplete isolation of the left and right image channels so that one leaks (leakage) or bleeds into the other, looks like a double exposure. The perception of crosstalk is called ghosting Technically, crosstalk is a physical entity and can be objectively measured, whereas ghosting is a subjective term Another way to think about it: 100% crosstalk is where you're not wearing glasses at all.
When adjacent signals overlap each other in the frequency domain resulting in interference of the signals, that is called CrossTalk.
Crosstalk is an undesired coupling from one circuit or medium to another. In amateur tradio, crosstalk is defined as any phenomenon by which a signal transmitted on one frequency creates an undesired effect on another frequency. Check Wikipedia for a neat answer http://en.wikipedia.org/wiki/Crosstalk
Early 3D televisions sometimes suffered from crosstalk. Technology has moved on considerably in the last year or two so make sure you experience as many models as you can. The majority of them will have no noticeable crosstalk.
No, crosstalk is not a part of 3D TV technology. It was a drawback of SG technology use earlier in 3D TV's. Crosstalk occurs due the slow performing speed. As in SG method we have a slow performing speed so picture start overlapping, due to which cross talk occurs.