File is a place where information or data is stored.
we make use of some of the file-handling functions in c like:
fopen()-for opening a file.
fclose()-to close a file. Every file being opened for any operations like:
"r"- Read-Only mode.
"w"-Write-only mode.
"a"-append mode.
"r+"-read+write mode.
"w+"-write+read mode.
"a+"-read+append mode.
We should make use of FILE pointer ,in order to perform any such operations on the files.
There are many input and output functions used along with files.
fgetc()
fgets()
fscanf()
fputc()
fprintf()
fputs()
fseek()
rewind()
File handling is used to read or write a file without directly opening it.its contents are opened in another files by using above specified commands
in c++ programming for file handling we have to use a header file but in c noheader file regarding to file handling is required
There are no advantages as such. C++ is a generic programming language but files are platform specific so there are no built-in file handling methods. File I/O is largely addressed by the standard library's file I/O streams (ifstream and ofstream).
In C++, file handling means doing things with files, such as opening/closing, reading/writing, deleting/copying/moving/renaming etc.
In other languages, file handling means doing things with files, such as opening/closing, reading/writing, deleting/copying/moving/renaming etc.
Quite common, happens in almost every program.
There is a quite a lot of things you can do with files; some of them are: open, read, write, close, delete, copy, move, rename, concatenate, sort...
File handling in c++ refers to the input/output system of c++ that handles file operations which are very much similar to the consol input and output operations.
importance of file handling
[object Object]
The header, io.h, is part of the standard C library and contains declarations for file handling and I/O functions. The file has no practical purpose in C++; it is only included because it was required prior to C++ standardisation. However, it can be used when writing C-style programs and libraries in C++.
That cannot be answered here; there are commercial packages to do this, which you can locate on the Internet.
No. The standard does not define nor require a file concept.
Scatter File is a linker script file used by RVCT/Keil for ARM processors. It is used by arm linker.
I think its in conio.h or stdio.h
File handling is simply the process of opening, reading, writing and closing files. Files are simply streams for input and output, or the "serialisation" of objects. In other words, reading and writing data to and from disk storage.
The header, io.h, is part of the standard C library and contains declarations for file handling and I/O functions. The file has no practical purpose in C++; it is only included because it was required prior to C++ standardisation. However, it can be used when writing C-style programs and libraries in C++.
File handling is handled by input stream objects (ifstream) and output stream objects (ofstream), or bi-directional streams (fstream). These classes are derived from istream and ostream. See related links for more information on these classes.
yes
That cannot be answered here; there are commercial packages to do this, which you can locate on the Internet.
You can create an exe-file from your C++ source, if you have a compiler.
C++ compiler, obviously, a C compiler won't do.
fopen()
Exception handling is the means by which exceptions -- anomalous events -- are resolved without causing a runtime error.
No. The standard does not define nor require a file concept.
Yes, you can rewrite a cuda program originally written in c in c plus plus.
open, read/write, close