I think its in conio.h or stdio.h
The header, io.h, is part of the standard C library and contains declarations for file handling and I/O functions. The file has no practical purpose in C++; it is only included because it was required prior to C++ standardisation. However, it can be used when writing C-style programs and libraries in C++.
The <iostream> include file is a header file that contains the prototype declarations of functions that provide the basic input/output mechanisms in C++. The <iostream> header file sets up the objects that initialize the basic input/output pathways, cout and cin.
The need to declare header files is not compulsory in C++. You may place all your code in a single source file if you so desire. However, header files are useful in that they separate interface from implementation and aid in hiding information.
Use an input file stream (ifstream) to read from a file and an output file stream (ofstream) to write to a file. Both can be found in the <fstream> standard library header.
At the beginning in the header file: #include <graphics.h>
You need to #include the header file that contains the missing function's declaration.
Windows h is a header file for the programming language C++. If one were looking to learn about this specific header file there are forums that exist specifically for this topic on the C plus plus help page.
The header, io.h, is part of the standard C library and contains declarations for file handling and I/O functions. The file has no practical purpose in C++; it is only included because it was required prior to C++ standardisation. However, it can be used when writing C-style programs and libraries in C++.
The <iostream> include file is a header file that contains the prototype declarations of functions that provide the basic input/output mechanisms in C++. The <iostream> header file sets up the objects that initialize the basic input/output pathways, cout and cin.
Classes and structures can be put in a header file the same way you would use them in a main program; the only difference is that they are placed in a separate file, called a header file. Then, after creating a new file, include that new file with the definition by the use of the preprocessor #include statement.
The need to declare header files is not compulsory in C++. You may place all your code in a single source file if you so desire. However, header files are useful in that they separate interface from implementation and aid in hiding information.
Use an input file stream (ifstream) to read from a file and an output file stream (ofstream) to write to a file. Both can be found in the <fstream> standard library header.
dnf install ncurses-devel
For example: int main (void) { return 0; }
It's in conio.h, but don't use gotoxy. Use SetCursorPosition() instead.
At the beginning in the header file: #include <graphics.h>
It has no use in C++ itself, it is only useful in Borland Turbo C++. It provides generic graphics support for Borland Turbo C++ applications.