Designing is not normally done in C++. Although trivial programs can often be designed while the code is actually being written, for non-trivial programs it makes more sense to design the program first and then write the code to meet the design. Designing is a major part of the development cycle, often consuming as much as 80% of development time. The better the design, the easier it is to write the code.
Programming in C++ means designing and writing a computer program using the C++ programming language. C++ is a high-level, machine-independent language which must be converted into machine-dependent code by a compiler.
While this is an answer based completely on opinion, I would suggest starting out with C#. C# follows in the Java tradition of making programming easy, and attempting to correct the mistakes made in designing C++. Once you've learned the basics of programming and object-oriented design, move on to learn C/C++.
b+b+b+c+c+c+c =3b+4c
c + c + 2c + c + c = 6c
b + b + b + c + c + c + c = 3b + 4c
4c
c + c + c + c + c = 5 * c.
There are no "primary and secondary keys" in c and c plus plus.
3c
There is no such thing as 'unix C++'.
They do exist in C and C++.
C plus is between 3 and 3.2. C = 75% 0% < Plus < 5% 75%+0% < C Plus < 75%+5% 75 < C Plus < 80% 75%*4 < C Plus < 80% * 4 (3/4)*4 < C Plus < (4/5) * 4 3 < C Plus < 16/5 3 < C Plus < 3.2