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Normal to the surface is a vector which is perpendicular to that surface
As it is parallel to the normal to the surface, the angle of incidence is zero and hence the angle of refraction also has to be zero. Hence no deviation and no refraction.
normal.
No
Refraction
Normal to the surface is a vector which is perpendicular to that surface
normal
As it is parallel to the normal to the surface, the angle of incidence is zero and hence the angle of refraction also has to be zero. Hence no deviation and no refraction.
A medium with a higher index of refraction, like diamond, is more dense than the medium with a lower index of refraction, like air. If the ray of light is moving from the less dense medium (lower index of refraction), to a more dense (higher index of refraction) the ray of light bends TOWARDS the normal.
normal
normal
normal.
It's called the normal.
angle of incidence of a wave hitting a surface equal the eagle of refraction.
The angle of incidence and the angle of refraction, both measured relative to a normal to the surface
Reflectivity isn't a property of light, it's a property of the surface that reflects the light. It is the proportion of the energy in an incoming light beam which when it hits the surface is reflected rather than absorbed.
It's because of total refraction. The light coming from the bottom of the pool cannot escape the separation surface if the angle is more than a specific value. More precisely sin(angle) > (n2/n1) where the angle is that between the perpendicular to the surface and the ray, n1 is the refraction index of water and n2 is the refraction index of air. I hope this is what you meant.