Standard Template Library (STL) is part of the C++ standard library.
The <i>template</i> concept in C++ allows to define generic classes which may then be brought to life with concrete types. For example, one could define a template <i>list</i> with repective methods and operators (including an element to a list, finding an element, ...) without specifying the concrete type of the list elements. Later on, one simply defines, e.g., a list of addresses by first defining the class <i>address</i> and then defining a new class as list of this address type.
Mark Nelson has written: 'C++ programmer's guide to the standard template library' -- subject(s): C++ (Computer program language), Standard template library, C. 'C [plus plus] programmer's guide to the Standard Template Library' -- subject(s): C.
The Standard Library includes the Standard Template Library (STL). Therefore no, there are no STL headers that are not part of the Standard Library.
The Standard Template Library does not provide routines or packages for I/O. You are probably thinking iostreams library, using cin and cout, which is part of the RunTime Library, but not part of the STL.
STL Standard Template Library
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The standard template library (STL) already includes a stack container. There is no need to develop your own. If you need to see the implementation details, consult the C++ ISO standard 23.6.5.2.
Standard Template Library. The STL basically provides templates for common containers, such as lists and queues, as well as functions, iterators and algorithms.
That is a template. It creates a 'standard' document layout.
This template sets your drawing space in conformity to standard A3 paper dimension.
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A template.
The address of the Standard Branch Library is: 128 1St Street, Standard, 61363 0114