// Taking Damage
// Demonstrates function inlining
#include
<iostream>
int
radiation(int health);
using
namespace std;
int
main()
{
int health = 80;
cout <<
"Your health is " << health << "\n\n";
health = radiation(health);
cout <<
"After radiation exposure your health is " << health << "\n\n";
health = radiation(health);
cout <<
"After radiation exposure your health is " << health << "\n\n";
health = radiation(health);
cout <<
"After radiation exposure your health is " << health << "\n\n";
return 0;
}
inline
int radiation(int health)
{
return (health / 2);
}
#include <iostream> using standard namespace std; int main() { cout << "your prob shouldn't be taking c++"; return 0; }
b+b+b+c+c+c+c =3b+4c
c + c + 2c + c + c = 6c
b + b + b + c + c + c + c = 3b + 4c
4c
c + c + c + c + c = 5 * c.
There are no "primary and secondary keys" in c and c plus plus.
There are no advantages of C over C++ as such. Everything you can do in C you can also do in C++. However, by taking advantage of C++ object oriented programming, generic programming and template meta programming as well as C-style coding, you can produce more efficient machine code far more easily and more quickly than with C alone.
3c
There is no such thing as 'unix C++'.
They do exist in C and C++.
C plus is between 3 and 3.2. C = 75% 0% < Plus < 5% 75%+0% < C Plus < 75%+5% 75 < C Plus < 80% 75%*4 < C Plus < 80% * 4 (3/4)*4 < C Plus < (4/5) * 4 3 < C Plus < 16/5 3 < C Plus < 3.2