Texture is the perception of how the fabric of a garment feels. This perception can be made by either looking at the fabric or feeling it. Using the right fabrics to produce a garment can not only make it look better and more interesting, but can also make it appear more luxurious and expensive.
Clothing in Second Life was originally texture based only, but Linden Labs has now included mesh content capabilities into Second Life. Most residents now use mesh content for clothing, which is not texture based.
that all depends on where and when
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It means Extra Large Boys.
clothing ability of the blood
Means large boys age 10-12 years
Texture is important because it creates life in the outfit. If you put the wrong fabric on the outfit, it could ruin it. It also adds depth to a garment so the article of clothing will have more life and bounce when it is on the body, rather than appearing flat.
There are several drawbacks in purchasing clothing from websites, including a longer wait time to receive the item, shipping fees, inability to try on the item or feel the texture of the material, and difficulty returning items for refunds.
Information regarding spy wear which would be clothing suitable for spying in can be found at the website Spytronix. One can also find spy gear at Misdefense Products.
Basic clothing can be made at no cost within Second Life, for most clothing designs a texture is required, this costs L$10 to upload however free textures can be found in world.
The texture is smooth.