No matter what the angles are:* Express the vectors in Cartesian (rectangular) coordinates; in two dimensions, this would usually mean separating them into an x-component and a y-component.
* Add the components of all the vectors. For example, the x-component of the resultant vector will be the sum of the x-components of all the other vectors.
* If you so wish (or the teacher so wishes!), convert the resulting vector back into polar coordinates (i.e., distance and direction).
Zero. For example, if two people pull in the same direction, they are more effective than if they pull in opposite directions. The latter (180°) is the worst-case scenario in this case.
Simply put, a vector is 2 dimensional. Think of speed - it is only one dimensional. It is not a vector, it is a scalar. It is measured in a scale, most commonly noticed when inside a vehicle. You are travelling at 100km/h (60mph) Vectors are 2 dimensional, they have a magnitude and a direction. Think of velocity, as an arrow - imagine you are travelling at 60 mph in a northerly direction, your arrow would be pointing to the notth, with a magnitude of 60mph, If you were travelling at 60mph in a southerly direction, your velocity vector would be pointing towards the south, the exact opposite of your vector if you were travelling in a northerly direction. However the speed in these two scenario's, speed not being a vector, remains exactly the same, 60mph.
This is a complicated subject, which can't be explained in a few words. Read the Wikipedia article on "eigenvalue"; or better yet, read a book on linear algebra. Briefly, and quoting from the Wikipedia, "The eigenvectors of a square matrix are the non-zero vectors that, after being multiplied by the matrix, remain parallel to the original vector. For each eigenvector, the corresponding eigenvalue is the factor by which the eigenvector is scaled when multiplied by the matrix."
Trigonometry is used in the fields of design, music, navigation, cartography, manufacturing, physics, optics, projectile motion, and any other field which involves angles, fields, waves, harmonics, and vectors.
Trigonometry is used very extensively in engineering. It is used to break force vectors into components, allowing civil and construction engineers to see how stress is channeled throughout a building. It is used to model sound and light waves, which is a useful tool for acoustic and optic engineers. It is also used extensivly in electrical engineering to find the strengths of fields.
|v| = vx|v| = Sqrt(vx2 + vy2)|v| = Sqrt(vx2 + vy2 + vz2)
It is not possible. The maximum magnitude is obtained when the vectors are aligned and in this case the resultant has a magnitude which is the sum of the individual vectors. In the given example, the maximum possible magnitude for the resultant is 16 units. In general |a+b| <= |a| + |b| where a, b are vectors and |a| is the magnitude of a
Let two equal magnitude vectors be 'X'.. Then, resultant=1.414X
If their sum (resultant) is 0, then the magnitude of the resultant must be 0.
yes
Yes. If the two vectors are two sides of an equilateral triangle, then the resultant is the third side and therefore equal in magnitude.
if you add the vectors magnitude and equal to resultant the angle between them is 0
The magnitude depends on the angle between the vectors. The magnitude could be from 0 to 600 N.
Yes - if the vectors are at an angle of 60 degrees. In that case, the two vectors, and the resultant, form an equilateral triangle.Yes - if the vectors are at an angle of 60 degrees. In that case, the two vectors, and the resultant, form an equilateral triangle.Yes - if the vectors are at an angle of 60 degrees. In that case, the two vectors, and the resultant, form an equilateral triangle.Yes - if the vectors are at an angle of 60 degrees. In that case, the two vectors, and the resultant, form an equilateral triangle.
Yes.
Magnitude? Yes. Simple answer: think of it as a triangle. Can a triangle have three sides of the same length? Yes. Long answer: there really isn't a long answer. To get the resultant of two vectors, one would add up the components of each vector. While it is impossible to add two vectors of the same magnitude and derive a resultant of the same magnitude AND DIRECTION as one of the vectors, one need only to create a directional difference of exactly 60 degrees between the first two vectors to result in a resultant of like magnitude. Math really is the most perfect language. Vectors are to triangles what optics are to to the study of conics!
at 120 degree