In my opinion
Primary: AUG H BAR with grip (LMG)
Secondary: M1014 with red dot sight (shotgun) i think that is what its called
Special: flashbang
Equipment: claymore
perk 1: Sleight Of Hand Pro (faster reloading and faster aiming) makes a difference
perk 2: Hardline Pro (earlier killstreak and Deathstreak)
Perk 3: Last Stand Pro (can use equipment in Last Stand)
Death Streak: Martydrom (drop live Grenade at death)
Kill Streak: 3 Kills Care Package, 4 Kills Predator Missile, 6 Kills Harrier Strike (airstrike with hovering harrier gunner)
The Kill Streaks will only be like this with harline on.
I hope this helps
No.
There is no single answer for the 'best' perk combination, it is what you define as best. Personally for stealth gameplay, I would use:Tier 1 Perk - Bling (2 weapon attachments; silencer and other)Tier 2 Perk - Cold-Blooded Pro (Undetectable by UAV, air support, sentries, and thermal/No red cross hair when targeted)Tier 3 Perk - Ninja Pro (Invisible to heartbeat sensors/silent footsteps)Sniper gameplayTier 1 Perk - One Man Army Pro (Change classes)Tier 2 Perk - Cold-Blooded Pro (Same reason as above)Tier 3 Perk - Steady Aim Pro (Longer hold breath duration)Assault gameplayTier 1 Perk - Scavenger Pro (Pick up extra ammunition/spawn with full ammunition)Tier 2 Perk - Stopping Power Pro (Increased bullet damage/Extra air support damage)Tier 3 Perk - Scrambler Pro (Jam enemy radar close to you/Delay enemy claymore explosions)
class class_name { private: data_members; public: member_functions; };
s.
well the 4th level on the signle player mode is quite cotnroversial, basicly your a Russian terrorist shooting innocent civilians in an airport, but its stupid because your given the opportunity to skip the level
B. Class.
Yes there will be, plus, you can put in more points into it so you can upgrade even more of your S.T.A.T.S
Class Object Message
An object is simply an instance of a class.
You have a class(i.g. MyClass): class MyClass{ public: int MyData; }; And then you use the class like this: int main(){ MyClass MyObject; MyObject.MyData=7; }
If you are asking about member functions. When we declare a function inside a class then that function becomes member function of that class and this function can access the whole class
yes it is possible to make a private class in C++ but this class will not solve any purpose.................