If you are looking for hardcore gaming stuff, then the language is C++.
And APIs are win32, DirectX or OpenGL.
Or if you wanted to make simple games then Flash is great for that.
Then ActionScript 3.0 would be better.
Claire Bailey Passantino has written: 'Matilda, the Computer Cat, for the TI-99/4A computer' -- subject(s): BASIC (Computer program language), Computer games, Programming, TI-99/4A (Computer) 'School days for the TI-99/4A computer' -- subject(s): BASIC (Computer program language), Computer games, Juvenile literature, Programming, Programming (Computers), TI-99/4A (Computer) 'Lou, the Cockroach, Meets the Commodore 64' 'Matilda the computer cat for the Commodore 64 computer' -- subject(s): BASIC (Computer program language), Commodore 64 (Computer), Computer games, Juvenile literature, Programming, Programming (Computers) 'School days for the Commodore 64 computer' -- subject(s): BASIC (Computer program language), Commodore 64 (Computer), Computer programs, Juvenile literature, Programming, Programming (Computers) 'Itty bitty bytes of space for the ATARI computer' -- subject(s): Atari 400 (Computer), Atari 800 (Computer), BASIC (Computer program language), Computer games, Computer programs, Juvenile literature, Programming, Programming (Computers)
Penny Holland has written: 'Looking at BASIC' -- subject(s): BASIC (Computer program language), Juvenile literature, Programming (Computers), Programming languages (Computers) 'Looking at Logo' -- subject(s): Computers, Juvenile literature, LOGO (Computer program language), Microcomputers, Programming, Programming (Computers) 'Looking at computer games' -- subject(s): BASIC (Computer program language), Computer games, Juvenile literature, Programming (Computers)
Robert Marmelstein has written: 'Programming games in C' -- subject(s): Computer games, C (Computer program language)
Ron Penton has written: 'MUD Game Programming (Game Development)' 'Beginning C# game programming' -- subject(s): C# (Computer program language), Computer games, Programming
Fred D'Ignazio has written: 'Chip Mitchell, the case of the robot warriors' -- subject(s): Computers, Fiction, Literary recreations, Mystery and detective stories 'The new astronomy' -- subject(s): Astronomy, Cosmology, Juvenile literature, Space sciences, Universe 'The Atari Playground (Documentation)(Cassette & Book)' 'The Scholastic guide to classroom multimedia' 'Artifical intelligence' 'TI in wonderland' -- subject(s): BASIC (Computer program language), Computer games, Juvenile literature, Programming, Programming (Computers), TI 99/4A (Computer) 'Chip Mitchell, the case of the stolen computer brains' -- subject(s): Computers, Fiction, Mystery and detective stories, Problems, exercises 'Working robots' -- subject(s): Industrial Robots, Robots 'Chip Mitchell' 'Chip Mitchell' 'The Commodore 64 playground' -- subject(s): BASIC (Computer program language), Commodore 64 (Computer), Computer games, Games, Juvenile literature, Programming 'Chip Mitchell, the case of the chocolate-covered bugs' -- subject(s): Computers, Fiction, Literary recreations, Mystery and detective stories 'Atari in Wonderland' -- subject(s): Atari computer, BASIC (Computer program language), Computer games, Games, Juvenile literature, Programming, Programming (Computers) 'Katie and the computer' -- subject(s): Computers, Fiction 'Chip Mitchell, the case of the robot warriors' -- subject(s): Fiction, Detective and mystery stories, Literary recreations, Computers, Mystery and detective stories 'The color computer playground' -- subject(s): BASIC (Computer program language), Computer games, Juvenile literature, Programming, Programming (Computers), TRS-80 computers 'The Apple playground' -- subject(s): Apple computer, BASIC (Computer program language), Computer games, Juvenile literature, Programming 'The TI playground' -- subject(s): BASIC (Computer program language), Computer games, Juvenile literature, Programming, TI 99/4A (Computer) 'Apple building blocks' -- subject(s): Apple computer, Computer games, Computer literacy, Juvenile literature, Programming, Programming (Computers)
Jobe Makar has written: 'Macromedia Flash 8 ActionScript' -- subject(s): ActionScript (Computer program language), Computer animation, Design, Flash (Computer file), Web sites 'Actionscript for multiplayer games and virtual worlds' -- subject(s): Computer Animation, Computer games, ActionScript (Computer program language), Programming 'Macromedia Flash MX 2004 game design demystified' -- subject(s): Computer animation, Computer games, Flash (Computer file), Programming
Stephen Muncy has written: 'Fun and games with your TI-99/4A' -- subject(s): BASIC (Computer program language), Computer games, Programming, TI-99/4A (Computer)
Ian Birnbaum has written: 'Assembly Language Programming for the BBC Microcomputer' 'Greater indeterminism in causal analysis' 'Assembly Language Programming for the Acorn Electron' -- subject(s): bbc micro, acorn electron, bbc micro games, computer games, programming, assembly language 'Information technology in schools. Word processing in schools'
C++ is the industry standard for game development. For Windows, you'll likely want to learn DirectX as well. DirectX is not a programming language, it is a 3D API.
Geoff Phillips has written: 'Oric Atmos and Oric 1 graphics and machine code techniques' -- subject(s): Programming, Oric Atmos (Computer), Computer graphics, BASIC (Computer program language), Oric 1 (Computer) 'When We Were Kids' 'Memories of Tyne Tees Television' 'Programming the Dragon for games and graphics' -- subject(s): Computer games, Computer programming 'Tyneside's Bygone Boozers' 'Newcastle'
C is a coding language. Coding is programming on computer (like making games, apps etc.). A security hacker is someone who explores methods for breaching defenses and exploiting weaknesses in a computer system or network.
There are certain codes in a programming language that a computer or machine could understand.It needs a work in designing ,data structures ,objects,and so on..