On the missing page of Mordred's journal it says the coordinates which are 56 and 52
-saf
6876
code for a spaceship? if u mean the spaceship u need for astro knights island, there isn't 1. idk who told u there's a code, but there isn't and they were lying sry!
you get the fuel from the robot in the dungeon it will blowup then a green fuel will jump out you click the owl then the fuel the owl will get it for you . Then go to the spaceship in the mud .That's what I'm stuck on.
The coordinates are X-56 Y-52. You can add them after you replace the damaged fuel rod. (see related question)
The only coordinates that you can enter (once you replace the green fuel rod) are those for the Pewter Moon, which are X-56 Y-52.
The saucer Excalibur can take you into space, but you will need to replace its broken green Fuel Rod before you can enter any coordinates into the dials. The replacement can come from the robot invader, but it will only have enough power to take you to the nearby Pewter Moon. (see related questions)
there is a code you can get from somebody!
Once you have a new fuel rod, dial in the coordinates X-56 Y-52 to launch the saucer. (see related questions)
go on funbrain.com, and go on reading, and click on the book astro knights it may not be on there any more so sorry if its not there.
go on funbrain.com, and go on reading, and click on the book astro knights it may not be on there any more so sorry if its not there.
after u get the power thing you put in the code 56 then the code 52
Go to the end of the game and win . (: (p.s)if you do ctrl shift and s you can change your skin color in sick ways
x 56 y 52