Graphics engine of course means graphics.
Game engine however might mean how the game runs. That or you mean Source engine where you can download the game onto another game.
Graphics, game play and items
The ps3 in any game has better graphics, otherwise there isn't any difference. PS2 version sucks
Machinima uses real-time three-dimensional computer graphics for cinematography. It uses game engines to create the 3-D graphics. This is still a new technology.
fast paced high action game-play, great game engine, graphics and physics engines. Intelligent reward system and entertaining and engaging game-play.
Its how the game look, if the game is 3d it has good graphics, but if its 2d it has poor graphics.
Yes. I personally think that it is the best RPG game ever made. The graphics are amazing and the "engines" in the game make it a powerful gaming experience. As well as wepons and squad members. It is a game for the ages.
Yes. I personally think that it is the best RPG game ever made. The graphics are amazing and the "engines" in the game make it a powerful gaming experience. As well as wepons and squad members. It is a game for the ages.
The PS3 has a single graphics processing card and system.When you design a game for a console you port it to work exactly on that system.For a PC you have to make it work on all sorts of processors and graphics cards.
There is far difference between game and instrument. We play game to overcome the challenges but we play instrument for the enjoyment.
No, it will not. The graphics of the game you are playing rely on the graphics chip in the computer. You must upgrade the graphics chip in your computer to improve the game's graphics, unless the game is supposed to have terrible graphics.
Yes it does matter for most games. The better the game graphics are, the better picture/game quality is. I mean the graphics don't have to be great but its good to have good graphics.
There are graphics designers that work on engines that let the environment work and animators put all different graphics or character skins together. Programmers then add algorithms for certain situations to occur on the program if you do something (e.g. if you select this weapon, your enemy will have this alternate weapon)