An Isotonic muscle contraction is a muscle contraction that makes your limbs move whereas an Isometric contraction is a muscle contraction where the limbs stay static
I think both are same. There is difference between isometric view and isometric drawing that is of size.
An isometric is more specific
no
Isometric exercises are exercises that are done statically, meaning there is no range of motion while training. The muscles are engaged against a resistance, but do not move. Examples of isometric exercises: The plank for abs, wall sits (sitting against a wall and holding the position), calf raises in which you remain static at the top of the lift. Isotonic exercises cause muscles to contract or extend while engaging resistance. This includes bicep curls, push ups, squats, and most other exercises.
Isometric exercises are exercises that are done statically, meaning there is no range of motion while training. The muscles are engaged against a resistance, but do not move. Examples of isometric exercises: The plank for abs, wall sits (sitting against a wall and holding the position), calf raises in which you remain static at the top of the lift. Isotonic exercises cause muscles to contract or extend while engaging resistance. This includes bicep curls, push ups, squats, and most other exercises.
The difference is that the Isometric projection shows more and accurate drawing than the Oblique project which is just a pictorial method.
equilibrium is reaching that state of equal concentration. isotonic is how you describe the cell that has equal concentration.
An isometric is more specific
Two examples of isometric transformations: 1. Point reflections 2. Reflections over lines / x-axis / y-axis. Example of a non isometric transformation: 1. Dilations
An isometric is more specific
Possessive nouns use apostrophe as of to show ownership. While, contractions use apostrophes to show the combination of two words by one or more letter.
Both are 3D view of an object. With perspective view, the far end of the object looks smaller (think "vanishing eye point"). With isometric view, the near and far end of the object looks the same.