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angular mmtm is a cross product unlike linear momentum
linear velocity= radius* angular velocity
Yes. A ngular acceleration is to do with something turning. Radial acceleration is linear acceleration perpendicular to the angular acceleration.
velosity in circular path angular
Both have mileage.
angular mmtm is a cross product unlike linear momentum
linear velocity= radius* angular velocity
Yes. A ngular acceleration is to do with something turning. Radial acceleration is linear acceleration perpendicular to the angular acceleration.
velosity in circular path angular
Both have mileage.
I believe that any particle in linear motion must also have some angular momentum because all particles have spin. In the case of a photon the spin, wavelength and angular momentum all vary with the relative linear velocity. So in my point of view time itself is the ratio between relative linear and angular momentum.
kinematics and dynamics
There are several, what is it that you want to calculate? The "natural" units for angular velocity are radians/second. The relationship between linear velocity and angular velocity is especially simple in this case: linear velocity (at the edge) = angular velocity x radius.
Rotational kinematics is the same as linear kinematics but with objects in rotation. All of the linear kinematic equations that you learn for velocity and acceleration can be applied to rotational kinematics except that the greek w (omega) is used for velocity and the greek a (alpha) is used for acceleration.
kinematics and dynamics
linear
To convert linear speed to angular speed, divide the linear speed by the radius of the rotating object. The formula for this relationship is: angular speed (ω) = linear speed (v) / radius (r). This will give you the angular speed in radians per second.