linear is which is on a straight path and circular motion is which has a curved path.
*In a uniform linear motion,the velocity is constant and the acceleration is zero.So,uniform linear motion is an unaccelerated motion.
*In uniform circular motion the velocity can be variable although the speed is uniform.So,it is an accelerated motion.
hand position
retardation and deceleration in uniform linear motoin, they are same but in projectile motion they not the same
Linear motion goes in a straight line (apply laws of physics: a body in motion will stay in motion unless otherwise impeded, most often by some type of friction or another body). Circular motion (or non-linear motion) involves revolutions and creates centrifigal force (measured in G's if you're in the air force)
if a body performs motion with constant speed along a circular path,its motion is called uniform circular motion. here,note that speed remains constant , not velocity. direction of velocity of a body in uniform circular motion, is different at each point on the circular path. consider a body performing uniform circular motion along the circle of radius'r' in anticlock wise direction. when this object is on points a,b,c,d and e, directions of its velocity are shown.v1=v2=v3=...v5=v v=distance travelled ----------------------- time =length of circular path ---------------------------- time v=circumference ----------------- time =2pier ------- t here v is also known as linear speed of the body performing uniform circular motion.
Curve linear is antonym to linear. Circular is one among many curvelinear motions. In case of circular there will be a constant radius but in curvelinear radius would change at every instant
LINEAR STRAIGHT CIRCULAR CURVED
there is a big difference between circular and linear convolution , in linear convolution we convolved one signal with another signal where as in circular convolution the same convolution is done but in circular patteren ,depending upon the samples of the signal
hand position
retardation and deceleration in uniform linear motoin, they are same but in projectile motion they not the same
Linear motion goes in a straight line (apply laws of physics: a body in motion will stay in motion unless otherwise impeded, most often by some type of friction or another body). Circular motion (or non-linear motion) involves revolutions and creates centrifigal force (measured in G's if you're in the air force)
In circular queue the memory of the deleted process can be used by some other new process..
I would say that there is no such thing as a circular queue. The point of a circular data structure is to allow the end to loop around to the beginning. Since you can only remove items from the beginning of a queue or add them to the front, having these two items linked has no purpose nor benefit.
It doesn't.
linear
circular convolution is used for periodic and finite signals while linear convolution is used for aperiodic and infinite signals. In linear convolution we convolved one signal with another signal where as in circular convolution the same convolution is done but in circular pattern ,depending upon the samples of the signal
if a body performs motion with constant speed along a circular path,its motion is called uniform circular motion. here,note that speed remains constant , not velocity. direction of velocity of a body in uniform circular motion, is different at each point on the circular path. consider a body performing uniform circular motion along the circle of radius'r' in anticlock wise direction. when this object is on points a,b,c,d and e, directions of its velocity are shown.v1=v2=v3=...v5=v v=distance travelled ----------------------- time =length of circular path ---------------------------- time v=circumference ----------------- time =2pier ------- t here v is also known as linear speed of the body performing uniform circular motion.
Curve linear is antonym to linear. Circular is one among many curvelinear motions. In case of circular there will be a constant radius but in curvelinear radius would change at every instant