-- The maximum possible is 11 units. That's when the two originals
point in exactly the same direction.
-- The minimum possible is 5 units. That's when the two originals
point in exactly opposite directions.
adding two or more vectors
Theortically, should be the same.
You have to learn vector addition. This can be done graphically, or by algebraically by adding components.
Polygon Method Of Adding Vector1. Draw the first vector using a scale.2. Connect the tail, the 2nd vector to the arrow head to first vector. Repeat desame procedures with the other vector.3. Join the tail of the first vector to the arrow head of the last vector to determine the magnitude and direction of resultant.4. The length of resultant draw the scale determines the magnitude and the direction is the angle between the arrow head of the last vector.
Equilibrant vector is the opposite of resultant vector, they act in opposite directions to balance each other.
31
11
The resultant vector is the vector that 'results' from adding two or more vectors together. This vector will create some angle with the x -axis and this is the angle of the resultant vector.
adding two or more vectors
Just by adding
Theortically, should be the same.
You can do it graphically by drawing the vectors with the end of the first touching the beginning of the second, the end of the second touching the beginning of the third, and so on, being careful to maintain the direction and the scale of the magnitude of each. The resultant is then the vector that starts at the beginning of the first vector and ends at the end of the last vector. You should get the same resultant no matter what order you put the vectors in. You can do it matematically by trigonometrically separating each vector into its x and y components, adding together all the x's and adding together all the y's, then calculating the resultant. Think of each vector as the hypotenuse of a right triangle. After adding together the x's and y's, the two sums are the two sides of a right triangle whose hypotenuse is the resultant.
The Resultant Vector minus the other vector
The general rule for adding vectors is to hook them together "head to tail" and then draw in a resultant vector. The resultant will have the magnitude and direction that represents the sum of the two vectors that were added.
The resultant vector describes the complete vector, magnitude and direction; while the component vector describes a single component of a vector, like the x-component. If the resultant vector has only one component, the resultant and the component are the same and there is no difference.t
the difference between resultant vector and resolution of vector is that the addition of two or more vectors can be represented by a single vector which is termed as a resultant vector. And the decomposition of a vector into its components is called resolution of vectors.
You have to learn vector addition. This can be done graphically, or by algebraically by adding components.