The temperature and pressure.
Increasing the temperature the number of particles remain constant and the pressure increase.
Charles' Law: V1/T1 = V2/T2 The number of moles and the pressure are constant.
Pressure in a constant volume (container) is directly proportinal to the number of moles and to the absolute temperature (in K)p :=: n * T with ':=:' meaning 'proportianal to' (not: equal to!)The number of collision is related to and determined by the pressure-value only! (pressure is the result ofcollisions only)
because according to kinetic theory number of collisions exert force per unit area(pressure) so when the temperature is constant along with volume then the same number of collisions are taking place per unit time thats why pressure remains constant....
The temperature and pressure.
The temperature and pressure.
The product of pressure and volume. Does PV = nRT look familiar? (:
PV = NkT P: pressure V: volume N: number of particles in gas k: Boltzmann's constant T: absolute temperature More particles in a constant volume, constant temperature space means more pressure.
Pressure*Volume=Number of atoms*gas constant*temperature PV=nRT
Increasing the temperature the number of particles remain constant and the pressure increase.
At a constant temperature, the volume and the pressure are inversely proportional, that it, the greater the volume, the lesser the pressure on the gas, and viceversa.
Charles' Law: V1/T1 = V2/T2 The number of moles and the pressure are constant.
At a constant temperature, the volume and the pressure are inversely proportional, that it, the greater the volume, the lesser the pressure on the gas, and viceversa.
Then the specific volume varies directly with temperature.
directly proportional to the Kelvin temperature
Pressure in a constant volume (container) is directly proportinal to the number of moles and to the absolute temperature (in K)p :=: n * T with ':=:' meaning 'proportianal to' (not: equal to!)The number of collision is related to and determined by the pressure-value only! (pressure is the result ofcollisions only)