Gravity
If "range" means that the shooter and the target are on the same level: quadrupled (if airesistance can be neglected). It takes twice the time until gravity "eats up" vertical velocity and during that time the projectile moves with double horisontal velocity. But if you shoot horisontally from a cliff at double velocity the flighttime will be the same and the range only doubled.
No, gravity is only one of the vectors in projectile motion.
gravity
The only factor that affects the center of gravity is how the mass of an object is distributed.
An object that is in motion, only acted on by the force of gravity
Projectile motion has two components horizontal motion and vertical motion. Gravity affects only the vertical motion of projectile motion.
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Suppose a projectile is fired from a gun, we know that "g" remains constant and as we use horizontal component of velocity in range sov0 also remains constant. Only sin2θ responsible for change in range. The range will be maximum if sin2θ has its maximum value that is 1.for maximum range:sin2θ = 12θ = sin-1 (1)θ = 90/2θ = 45 (degree)therefor if projectile is projected with the angle of 45(degree) its range will be maximum.
The [horizontal] range of a projectile is maximised when it shoots at a 45 degree angle. This is true if air resistance is ignored so that the only force acting on the projectile is gravity.
If "range" means that the shooter and the target are on the same level: quadrupled (if airesistance can be neglected). It takes twice the time until gravity "eats up" vertical velocity and during that time the projectile moves with double horisontal velocity. But if you shoot horisontally from a cliff at double velocity the flighttime will be the same and the range only doubled.
Friction
I only know ONE factor that affects the speed of light. Its the medium.
Projectiles in flight have two net forces acting on them. They've already been fired, so it is gravity (acting "down") and air resistance (acting "back") that are considered. There is a quirky factor called bullet rise or bullet drop that is a factor in long shots where a rotating projectile is used and a crosswind is present, but the two basic things acting on the projectile are gravity and atmospheric drag.
The only square number in that range that has 32 as a factor is 64.
No, gravity is only one of the vectors in projectile motion.
2 has one factor pair. It does not fall in that range.
gravity