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First, you must have an idea what your program is supposed to do. For example, you might design the forms the user sees on paper; if calculations are to be made, you must have a general idea of the steps required. Then you try to translate that into the computer language of your choice.

First, you must have an idea what your program is supposed to do. For example, you might design the forms the user sees on paper; if calculations are to be made, you must have a general idea of the steps required. Then you try to translate that into the computer language of your choice.

First, you must have an idea what your program is supposed to do. For example, you might design the forms the user sees on paper; if calculations are to be made, you must have a general idea of the steps required. Then you try to translate that into the computer language of your choice.

First, you must have an idea what your program is supposed to do. For example, you might design the forms the user sees on paper; if calculations are to be made, you must have a general idea of the steps required. Then you try to translate that into the computer language of your choice.

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