There are no classes let alone objects in C. It is not an object oriented language thus all data types are primitive types.
C++ is object oriented. The size of an object is equal to the sum of the non-static class member attributes, including any padding bytes required for memory alignment purposes. The size of a class is equal to the sum of the static class member attributes, plus any padding bytes required for memory alignment purpose. To minimise the need for padding bytes within the class and within objects of the class, it is best to declare all class member attributes by order of size, largest first. However, static member attributes can be declared separately from non-static member attributes since the two are allocated separately in memory.
Class methods are the member functions that act upon member variables. An object is an instance of a class. C does not support object-oriented programming, but C++ does.
An object in C++ is an instance of a C++ class.
There are no classes in C -- it is not an object oriented language. As such there is no FileInfo class.
You cannot. Class diagrams are only applicable to object oriented programming languages. C is not object oriented, but C++ is.
An object is simply an instance of a class.
C is not an object-oriented programming language. As such there is no such thing as an object or a class in C programming. C++ is the object-oriented version of C (originally known as C with Classes). The two are separate languages that share a common syntax. A class is a datatype, much like a struct in C, except that you can define functions as members as well as data. An object is an instance of a class.
C# is a completely object-oriented language, everything is an object. Every datatype, is a superset of the object class. I'm sorry to say, but every method must be declared inside of a class. :(
B. Class.
Sure.
The class case exception is thrown when an object A of class type B is cast to a class type C where C is neither B nor its subclass.
An object is an INSTANCE of a class. Human is a class, while YOU are a person, an instance of Human class, but YOU do not represent the entire human class. Or, a class provides the abstraction, and an object is a typical example of that abstraction. Classes provide a blue print to build a real instance of an object.
A static member variable is local to the class rather than to an object of the class.