mirror
The term "smooth" best describes the surface of a plane mirror. Smooth surfaces reflect light in a regular and predictable manner, allowing for clear and accurate reflections.
Reflection of light is the phenomenon where light rays bounce off a surface after striking it. A mirror and a smooth metal surface are two examples of objects that can reflect light.
The term for how a mineral reflects light from its surface is luster. Luster describes the way light interacts with the surface of a mineral, with common types including metallic, vitreous (glassy), pearly, and silky.
It is a scale model or view.
A term that describes a background with a grainy, non-smooth surface is "textured background." This texture can give a sense of depth and interest to the background, adding visual appeal to designs or images.
The virtual image that seems to be behind the mirror is of the same size of the object from where the rays come from. The distance between the object and the mirror is the same distance between the mirror and the virtual image. The most notable difference is that the virtual image is reversed Mirrors have a very smooth surface with very few irregularities - unlike the surface of say paper - which may feel smooth to the touch but in fact is a very irregular surface if seen under a microscope. Light hitting an irregular surface is scattered in all directions so no image can be formed. Light hitting a mirror is reflected in the same order that it strikes the mirror - so an ordered reflection of the object is seen as a clear image. We see objects in a mirror, because a mirror, when hit by particles of light called photons, reflects the photons back to us and some reach, and enter, our eyes. Photons that hit a rough surface will bounce off of the surface in a haphazard manner, while those that hit a smooth surface, such as a mirror, only bounce off of the surface at the same angle at which they hit the object. The scientific term for this phenomenon is reflection. Not all smooth surfaces reflect photons back to us, even though, technically, they should bounce back at the same angle at which they hit the surface. This exception to the rule results, because some smooth surfaces absorb the light particles hitting them, making it impossible for them to bounce back. Another apparent exception to this rule is that, although our bodies are rough, uneven surfaces, off of which light bounces at random angles, our images reflect off of a mirror. The reason for this apparent contradiction is simply that when we stand in front of a mirror, some, but not all, of the light particles bouncing off of us will hit the smooth surface of the mirror. The ones that do reflect our images back to our eyes at exactly the same angle at which they hit the mirror. In other words, photons that bounce off of any part of our bodies and hit the mirror reflect back to our eyes from only one place on the mirror, and at only one angle. It follows that each point on our bodies that reflects back to our eyes from one point on the mirror produces an image in the mirror. All of the images together make up our reflections, like it or not. And remember that mirrors don't lie!
with rough surface, the light hitting it will reflect incoherently, meaning it will be scattered in every direction and with smooth surfaces like ice or mirror the light will reflect coherently, all going in the same direction
The term is "luster." Luster refers to the way light interacts with the surface of a mineral, and can be described as metallic, glassy, pearly, dull, or earthy, among others.
What education does is improve the knowledge and generally the intelligence of a society. The "image" of a society is not the sole factor of a society's image. The term "image" can have different meanings based on the context in which the term is used. As an example a positive image of a society is based on yes education levels and the number of well educated people in the society. It is also based on the socioeconomic status of the majority of the people in the society.
'Rugosity' might suit your need, but it really depends on what you're measuring. Generally we think of a surface as being smooth if it has little high frequency deviation. The problem is that the term 'high frequency' is subjective. For example, a billiard ball is usually considered smooth, but if you were to cover your floor with thousands of them, nobody would say it's a smooth floor.
The term for an image through which light passes is a transparent image.
I think you're looking for the term "aerial photo".