Timeline shows you amount of time in seconds how long something appear on screen or during animation.
When the flash ran and changed it
the statement of expansion are generated each time the macro are invoked
When the flash ran and changed it
Can you see the addition of media on the Time-line or Storyboard? Are you pressing the Play button in the Preview pane? Unless the media is not in the correct format for use in Windows Movie Maker, there is no reason why the media shouldn't play.
features:-conditional macro expansionconcatenation of macro parametersgeneration of unique labelsmacro instruction argumentsexpansion time variablesexpansion time loops
All media can fail over time, so the best type of media storage is redundant. Keep multiple copies of all your important files on different types of media. Hard drives, DVDs and flash media are great storage solutions. Online backup is important too in case of fire or theft at your location.
Add visual media to the Time-line. Extend the media to the 2 minute mark. And there you have it ! A two-minute video.
Increase your view of the time-line and stretch the media out on the track. You may not be seeing them because of the size of the time-line view.
Macro
The answer will vary depending on the development environment being used. Some development environments e.g. Microsofts Visual Studio, allow developers to write macros that will write code for them. I have a 3000 line macro that I use to build class libraries. Each time the macro is run it will write 1500 lines of code so is this code I have written after all, I wrote the macro that wrote the code?
The basic WoW macro for saying when you cast is like this: /say "I'ma Chargin Mah Fireball" /cast Fireball It gets a bit trickier when you dont want it to say that all the time, or want to say a random saying from a list of sayings. For this it is better to download and use an addon for WoW from one of the reputable Addon sites listed in the related links section.
In the 8086 microprocessor, parameters can be passed to macros by using the macro definition syntax with placeholders. When defining a macro, you can specify parameters in parentheses after the macro name. For example, MACRO_NAME PARAM1, PARAM2. When the macro is invoked, the actual values are substituted for the parameters in the macro body, allowing for flexible and reusable code. This substitution happens at assembly time, enabling the macro to operate with different values in different contexts.