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What is xaml?

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Anonymous

12y ago
Updated: 8/16/2019

Extensible Application Markup Language is a declarative language used for initializing structured values and objects.

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12y ago

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Silverlight used in XAML language..ASP.NET didnt support XAML language..


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What is WPF?

WPF stands for Windows Presentation Foundation and it is essentially a new API for creating a graphical user interfaces for the Windows platform. It provides a consistent programming model for building applications and provides a clear separation between the user interface and the business logic. WPF employs the use of 2D and 3D drawing, fixed and adaptive documents, advanced typography, vector graphics,raster graphics, animation, data binding, audio and video thanks to the presence of DirectX in one of the lower levels of its architecture. WPF comes pre-installed on Windows Vista and i based on .NET 3.0. Although like its predecessor, WinForms, it too incorporates the use of buttons, combo-boxes, list-boxes etc, instead of using a designer generated code file or a resource file as the source of a UI definition, it makes use of XAML (Extensible Application Markup Language) which is a unique way of including code in a mark up.PS: I apologize if this answer seems inadequate for i answered only because of the statement : Even if you can't offer a complete answer, help us get things startedIf you are interested in WPF, also check out the Silverlight which is a cross-browser, cross platform plugin, that provides rich web based content to your browser. Silverlight is basically the web implementation of WPF.


What kinds of programming languages may be developed and used in the future?

It is always very hard to predict the future, especially in an area which has seen very rapid development over the past two decades. In software engineering of applications interfacing with human users, powerful new declarative approaches are the modern choice, such as Microsoft's Windows Presentation Framework (WPF) and its XAML language, or Adobe's Flex (with MXML), and others. It is probably fair to assume that the declarative part of application design will grow in the near and mid-term future, taking even more responsibility for the mundane tasks related to graphical user interface development off the programmer. This allows to focus more implementing the application's core algorithm and logic. It's probably also fair to assume that the dividing line between desktop applications, web applications and mobile applications continue to diminish both in term of design as well as in terms of usability: applications will increasingly work within a web browser, and it will be common to have a (possibly feature reduced) mobile app on a smart phone or tablet computer, or a desktop app all resulting from the same development effort. It is fair to assume that programming languages will continue supporting this goal in even more comprehensive hardware abstractions and increased automation of the housekeeping work.


What is the difference between WPF application and normal Windows Application?

Some differences:-WPF requires the 3.0 framework- WPF uses a new markup language called XAML which is an xml based language that allows you for richer cotrols as well as an option to separate the presentation from the code behind.-WPF makes it easier to plug into video drivers and create 2D,3D and silver light UI's.To clarify the above point - Silverlight is a sub-technology of WPF. WPF is a Windows Vista / XP SP2 or later technology that incorporates Microsoft's DirectX to overhaul the old technologies used to create Windows desktop applications. Before WPF, we had a technology that was 15 years old and needed to allow greater power for people creating new applications. No more of the standard look and feel of a Windows application - now developers can have controls that have effects previously only limited to computer games and other complicated software. Essentially Silverlight is a project that Microsoft have that attempts to put these technologies out into people's browsers. In other words, if Microsoft could, they would have amazing applications that had the power of desktop applications but over the Web. However, Web Standards mean that all browsers must support previous technologies as well as enforcing newer standards such as JavaScript overhauls, new controls, data types such as XML, etc.


What is the difference between Silverlight and Flash?

AnimationThe Flash format itself has no notion of animation other than transformation matrices. You can apply a matrix to an element on a per frame basis to move it around. Want to move something across the screen in 3 seconds? Calculate how many frames 3 seconds will take, then calculate the matrixes required for each frame along the way. Oh, and don't forget that the player won't actually maintain any frame rate unless you embed blank audio tracks, so that 3 seconds might turn out to be 2 or 6 or 5, it just depends what kind of mood the machine is in. Silverlight supports the WPF animation model, which is not only time based instead of frame based, but lets you define the start and end conditions and it will figure out how to get there for you. No need to deal with matrixes. No need to calculate positions on various frames. It just works.ShapesFlash stores its shapes using binary shape records. In order to write shape definitions, you will need to either license a 3rd party Flash file format SDK, or build your own. It isn't too difficult, but it does require a bit of a learning curve and the ability to manipulate things at the bit level, since shape records don't align on byte boundaries. Needless to say, it isn't the kind of thing most people can write and have all debugged in one afternoon. Silverlight uses XAML. XAML is text based and can be output using a simple XML object. No need to buy special libraries to write files. No need to write your own libraries. Just stream some text to a file and you're done--easily the type of thing that can be debugged and finished in an afternoon.TextFlash stores its fonts glyphs using the same exact shape definitions that are used for any other shape. The player itself does not understand TTF files, so you'll end up digging deep into the Win32 APIs and the fairly vague definitions in the Flash file format documentation to come up with something that sort of does the trick. You'll probably spend ages trying to deal with all the intricacies of fonts, because it turns out that typography is actually fairly complex… and you will have to deal with all those complexities yourself. WPF/E lets you embed true type font information directly into your projects, and download that information with the downloader object. No need to do anything special. No need to handle anything yourself. It just works.Video / AudioFlash supports multiple video formats. The latest codec is really high quality and the bandwidth usage is nice. There is one problem though if you are creating a tool that outputs Flash content… the formats it supports aren't really used by anyone else. The original video codec, Sorenson's proprietary H.263 implementation is a mutant version of H.263. The compression follows the spec fairly closely, but there are a bunch of features dropped out and you can't exactly just go find a complete spec on how to build your own encoder. The later codec from On2 puts you in an even worse position. Licensing Sorenson's codec isn't that expensive, but On2 will rape you with fees. They are relying on revenue from licensing the codec used by Flash to revive their $2 a share stock price. It is also a completely proprietary format (where at least the Sorenson one was loosely based on a standard). The audio formats Flash supports are all proprietary, except for ADPCM, which no one uses because of its horrible compression, and MP3, which is decent but dated, and still requires licensing fees and 3rd party conversion libraries. Compare that to the Silverlight story. Silverlight implements industry standard VC-1 codec for video, as well as offering support for WMV and WMA. Just about everyone already has Windows Movie Maker, but if they don't it's not a big deal. Why? Because Microsoft makes available a free Encoder SDK for producing WMA and WMV. So, not only are you using formats that people are more likely to be able to encode themselves, but Microsoft also provides your product with SDKs if you want to do the encoding yourself. The best part about it is that Microsoft doesn't rely on WMA/WMV licensing revenue to keep themselves alive, so not only is it easier to integrate, but it's also cheaper.ScriptingYou can reuse C# classes from your tool inside your exported content. There is no development environment out there for creating real desktop applications which is based on ActionScript. If you go the Flash route, this means that all your classes and objects have to be written twice. You need .NET classes to handle the author time experience and Flash classes to handle the run-time. If you have server components, once again you need to switch back to .NET and throw out all the classes that the run time is using. For example, let's say you are creating a tool that outputs rich media quizzes. With Silverlight / .NET, the same entity classes you use to deal with results in the player could be reused on the server side. With Flash, you'd have to write all that logic 2x and keep it in sync as your tool changes.ToolsYou can create Silverlight content with the same tools you use on a daily basis. Visual Studio.NET is by far the most powerful and most popular IDE. You can potentially have all the code for the server components, the authoring tool components, and the runtime/player components inside the same project. No extra skills required. No needing to hire some special Flash guru to do the graphics junk. Every developer can contribute to every part of your application.


Difference between dot net framework 2.0 and dot net framework 3.0?

The .NET Framework is a software development platform developed by Microsoft for building and running applications on Windows operating systems. The .NET Framework 2.0 and 3.0 are two different versions of the framework, each introducing new features and improvements. Let's outline the differences between .NET Framework 2.0 and .NET Framework 3.0: .NET Framework 2.0: Release Date: .NET Framework 2.0 was released in 2005 as the successor to .NET Framework 1.1. Core Enhancements: This version brought various enhancements to the core framework, including improvements to the Common Language Runtime (CLR) and the Base Class Library (BCL). Generics: One of the most significant additions in .NET 2.0 was the introduction of generics, allowing developers to create reusable and type-safe data structures and algorithms. ASP.NET Improvements: .NET 2.0 included enhancements to ASP.NET, such as new controls, master pages, and themes, which made web application development more efficient. Windows Forms Enhancements: Windows Forms, used for building desktop applications, received improvements in terms of visual design and better support for data binding. .NET Framework 3.0: Release Date: .NET Framework 3.0 was released in 2006, following .NET Framework 2.0. It's important to note that .NET Framework 3.0 is not a standalone framework; it's essentially an extension of .NET Framework 2.0 with additional libraries and features. Windows Communication Foundation (WCF): WCF was introduced in .NET 3.0, providing a unified programming model for building service-oriented applications and enabling communication between applications across different platforms and protocols. Windows Presentation Foundation (WPF): WPF is a graphical subsystem that enables developers to build rich and interactive user interfaces for both desktop and web applications. It introduced the XAML markup language for defining UI elements. Windows Workflow Foundation (WF): WF provided a framework for defining, executing, and managing workflows. It allowed developers to design complex business processes using a visual designer. Windows CardSpace: This component aimed to provide a secure way to manage digital identities and simplify authentication and authorization processes. In summary, while both .NET Framework 2.0 and 3.0 are part of the larger .NET Framework family, the key difference is that .NET Framework 3.0 introduced new libraries and technologies on top of the existing features in .NET Framework 2.0. and want to learn about Django and looking Best Django Framework Training then, my suggestion is to contact Croma Campus. For further information contact :- +91-9711526942


What are the advantages of wpf?

Tight multimedia integration - to use 3-D graphics, video, speech, and rich document viewing in Windows 32 or Windows Forms applications, you would need to learn several independent technologies and blend them together without much built-in support. WPF applications allow you to use all these features with a consistent programming model.Resolution independence - WPF lets you shrink or enlarge elements on the screen, independent of the screen's resolution. It uses vector graphics to make your applications resolution-independent.Hardware acceleration - WPF is built on top of Direct3D, which offloads work to graphics processing units (GPUs) instead of central processor units (CPUs). This provides WPF applications with the benefit of hardware acceleration, permitting smoother graphics and enhanced performance.Declarative programming - WPF uses Extensible Application Markup Language (XAML) declarative programming to define the layout of application objects and to represent 3-D models, among other things. This allows graphic designers to directly contribute to the look and feel of WPF applications.Rich composition and customization - WPF controls are easily customizable. You need not write any code to customize controls in very unique ways. WPF also lets you create skins for applications that have radically different looks.Easy deployment - WPF provides options for deploying traditional Windows applications (using Windows Installer or ClickOnce) . This feature is not unique to WPF, but is still an important component of the technology.Culturally aware controls - static text in controls and the return data for the String function are modified according to the culture and language specified by the end user's operating system.


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