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Q: What maintenance operation should be performed first when the mouse moves the pointer erratically on the screen?
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What do you understand by deque?

A double ended queue (or deque ) is a queue where insertion and deletion can be performed at both end that is front pointer can be used for insertion (apart from its usual operation i.e. deletion) and rear pointer can be used for deletion (apart from its usual operation i.e. insertion)


What is a double ended queue?

A double ended queue, or deque, is a queue in which you can access or modify both the head and the tail. The front pointer can be used for insertion (apart from its usual operation i.e. deletion) and rear pointer can be used for deletion (apart from its usual operation i.e. insertion)


What is the need of deque?

A double ended queue (or deque ) is a queue where insertion and deletion can be performed at both end that is front pointer can be used for insertion (apart from its usual operation i.e. deletion) and rear pointer can be used for deletion (apart from its usual operation i.e. insertion). So when we need to insert or delete at both end we need deque.


Does assigning an address to a pointer variable is valid operation?

yes


Difference between circular queue and De queue?

The queue is a linear data structure where operations of insertion and deletion are performed at separate ends also known as front and rear. Queue is a FIFO structure that is first in first out. A circular queue is similar to the normal queue with the difference that queue is circular queue ; that is pointer rear can point to beginning of the queue when it reaches at the end of the queue. Advantage of this type of queue is that empty location let due to deletion of elements using front pointer can again be filled using rear pointer. A double ended queue (or deque ) is a queue where insertion and deletion can be performed at both end that is front pointer can be used for insertion (apart from its usual operation i.e. deletion) and rear pointer can be used for deletion (apart from its usual operation i.e. insertion)


Is it true or false that assigning an address to a pointer variable is valid operation?

Pointers are meant to store adresses.


What is Changes shapes such as you beam depending on the task being performed?

mouse pointer


What is the function of the stack counter?

Its not a stack counter - its a stack pointer. The stack pointer is a register that points to the top of the stack. In the Intel configuration, it points to the next item to be popped off the stack. To push an item requires that the stack pointer be decremented first, and then the item is written. The inverse operation - the pop - requires read then increment.


What are the Name of mouse pointer shape and functions?

The upper-left pointing arrow pointer is a general-purpose pointer. It is used in most window areas for single-object selection and activation. The hotspot for the arrow pointer should be in the point of the arrow.You can optionally use an I-beam pointer in any Text component. It is used to change the location of the text insertion cursor and to perform actions on text. If the I-beam is used, it can be hidden during the time between any keyboard action and a mouse movement. This helps the user distinguish the I-beam pointer from the text insertion cursor, which can also be an I-beam. The hotspot for the I-beam pointer should be on the vertical bar of the I-beam about one-third up from the bottom.The X pointer can indicate when the pointer is outside of any application area. The hotspot for the X pointer should be where the lines intersect.The resize pointers indicate positions for area resize, and they remain during a resize operation. The direction of the arrow in the pointer indicates the direction of increasing size. The horizontal and vertical pointers indicate resize in either the horizontal or vertical direction. The diagonal pointers indicate resize in both the horizontal and vertical directions simultaneously. The hotspot for the resizing pointers should be on the elbow or the line at the position pointed to by the arrow.The hourglass pointer, a working pointer, indicates that an action is in progress in the area, and that the pointer has no effect in the area. While the hourglass pointer is active, all mouse button and keyboard events are ignored in the area. The hotspot for the hourglass pointer should be located at the center of the hourglass, although it should not be used for activation. The hourglass pointer can be used interchangeably with the watch pointer.The watch pointer, a working pointer, indicates that an action is in progress in the area, and that the pointer has no effect in the area. While the watch pointer is active, all mouse button and keyboard events are ignored in the area. The hotspot for the watch pointer should be located at the top of the watch, although it should not be used for activation. The watch pointer can be used interchangeably with the hourglass pointer.The 4-directional arrow pointer indicates a move operation is in progress, or a resize operation before the resize direction has been determined. During a move operation, the object, or an outline of the object should move to track the location of the pointer. During a resize operation, the pointer is used to indicate a direction for resizing. The 4-directional arrow pointer should change to the appropriate resize arrow when the resize direction is determined, either by crossing an object boundary with the pointer or by pressing a keyboard direction key. The hotspot for the 4-directional arrow pointer should be at the spot where the arrows intersect.The sighting pointer is used to make fine position selections. For example, in a drawing program it can be used to indicate a pixel to fill or the connecting points of lines. The hotspot for the sighting pointer should be at the spot where the lines intersect.The caution pointer is used to indicate that action is expected in another area before input can be given to the current area, and that the pointer has no effect in the area. While the caution pointer is active, all mouse button and keyboard events are ignored in the area. The hotspot for the caution pointer should be located at the center of the caution symbol, although it should not be used for activation.The question pointer is used to request an input position or component from the user. This is often used to input an object for interactive help. The user requests interactive help, then the question pointer is displayed to allow the user to indicate what position or component help is requested for. The hotspot for the question pointer should be at the bottom of the question mark.You can optionally use an arrow pointing to the upper-right corner to indicate a pending Menu action. This shape indicates that a Menu is popped up or pulled down and waiting for a Menu item to be activated or the Menu to be removed. The hotspot for this arrow pointer should be in the point of the arrow.


What are the operations that can be performed using a pointer expression?

a. adding and subtracting the integer values b. adding and subtracting the pointers c. incrementing and decrementing the pointers other than tis pointer operations include relational operations such as =,<,>.


Difference between pointer to constant and constant pointer?

1. pointer to a constant means you can not change what the pointer points to 2. constant pointer means you can not change the pointer.


What is triple pointer?

Example: int x; -- integer int *px= &x; -- pointer to integer int **ppx= &px; -- pointer to pointer to integer int ***pppx= &ppx; -- pointer to pointer to pointer to integer