The centromere. It where the two identical sister chromatids come closest in contact.
Mitosis is the name for the phase in which cells divide to make new cells. Hope this anwers your question!
The only program that executes during compilation is the compiler. The compiler produces one object file for each translation unit compiled. When all translation units are compiled, the object files can then be linked together by executing the linker.
"Hand Cuffs" is the object that keeps a prisoners hand joined together.
The speed of a moving object taken together with its direction of travel gives the velocity of an object. Velocity is a vector quantity that includes both the speed and direction of an object in motion.
By rubbing them together.
[object Object]
gravity will pull two objects together
The speed of a moving object taken together with its direction of travel gives the velocity of the object. Velocity is a vector quantity that includes both speed and direction, so it describes how fast an object is moving and in what direction.
The object of the preposition "during" is a noun or pronoun that follows the preposition and indicates a specific time period in which an action takes place. For example, in the sentence "She studied during the night," "the night" is the object of the preposition "during."
To find perimeter you would add all of the sides of your object together to get the final result.
An instance variable is part of an object. Therefore, it gets stored together with the object, on the heap. The heap is the part of memory which is used to store objects.An instance variable is part of an object. Therefore, it gets stored together with the object, on the heap. The heap is the part of memory which is used to store objects.An instance variable is part of an object. Therefore, it gets stored together with the object, on the heap. The heap is the part of memory which is used to store objects.An instance variable is part of an object. Therefore, it gets stored together with the object, on the heap. The heap is the part of memory which is used to store objects.
During an elastic collision with a stationary object, the object will bounce back with the same speed and energy as the incoming object, without any loss of kinetic energy.