3 Water, 2 Earth and 1 mind rune
crafting runes at alters. Use runes ess at certain alter to craft those runes. Eg water alter you crft water runes.
You can wield a staff of earth, that way, you don't use earth runes for spells that require them.
You need level 15 runecrafting Have in your invent Fire runes and talisman or Air runes and talisman and pure essence. If you have fire runes go to the air alter, if you have air runes go to the fire alter then simply use the talisman on the alter. There is only a 50% of success, i recomend wearing a binding necklace to increase this to 100%.
Answer: Because to use magic on Runescape, you have to use runes, magical stones like air, fire, earth, water, mind, ext. Answer: And the "scape" is probably derived from "landscape".
No staff will really MAKE runes; however, some staffs will SAVE you the runes when you use the corresponding spell. Thus, by wielding a staff of fire, or one of the more advanced versions, you will need no fire runes for any spell (for instance, combat spell, or high alchemy) that normally requires them.
all you do is go to your spellbook and click the spell then click what u want to use it on. you need to have the necessary runes though. you can also get any staff and set which spell you want to use on it and it will auto cast for you
get the runes: death rune, smoke rune, ice rune, and an ancient staff go into quests and make sure that you have done dwarf cannon if you have, cast the spell The above is wrong in many ways... You must first do the quest "Desert Treasure". Then you must achieve 94 magic. The runes you need are 2 blood runes, 4 death runes, and 6 water runes. You do not have to do dwarf cannon to use ice barrage. Thank you for your time.
basicly normal essence makes onely normal runes but pure essence make combination runes learn about them here at this link http://runescape.salmoneus.net/runecrafting.html#combine
It depends on how many runes are needed. For example: For Wind Wave, you will need Air Runes and Blood Runes. If you have any type of staff of Air, you will need 1 slot. All other spells will need at least 2 spots, 1 Air/Element rune (depending on the staff) and the combat rune (Mind, Chaos, Death, and Blood). The only exception is Water spells, as a Tome of Frost can be used from dungeoneering, combined with an air staff and you will only need the combat rune. For Ancients, You will need space for water runes, air runes, fire runes, soul runes, blood runes, death runes, and maybe chaos runes if you are level 50-72. The ancient staff is recommended or better (best is Staff of Light) Another note would be if you only cast 1 type of spell, you only need 3-4 spaces (4 for Smoke, 3 for Shadow, Blood, and Ice). Note you may also consider law runes to Teleport, or teletabs (teleports are recommended as you will already have runes) Cosmic runes will be needed with normal spellbook if you plan to alch items. Again on normal, if you plan to bind/weaken enemies you will need nature/body runes. On Lunar or High Level Normal, you will need Astral Runes likely. At higher levels, it is NOT recommended to use a staff of an element, excluding the Tome of Frost (As this is an off hand item)
Go to the Goblin Village and find ruins around it near bears, use mind talesman on it.
Run to air altar ans use pouches there, create runes then bank at Draynor or Falador and repeat.
Pure essence is mainly used in 'RuneCrafting'. You use it to create runes at one of the many rune alters.