Megabytes are formed every time we add an app on our device, a download, a software, anything. Depending on how large it is, It will use more Megabyte (MB), Gigabyte (GB) or Terabyte (TB).
A megabyte.
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Project64 1.6 uses 5.17 MB.
It uses about 10 megabytes per hour if playing on downloaded version but when playing on the website version it takes about 20-30 megabytes.
Around 1.7 GB
Messenger does not use much MB. It uses around about 6MB.
A MP3 song, uses an average of 2 to 4 Megabytes.
A MB of RAM is one Megabyte of Random Access Memory .Basically a computer only understands bits and bytes so a computer uses GB, MB, TB, and KB, as forms of measurements and it is associated with an amount of data.
When you scroll down on an app information page there is size in MB. I haven't researched it (it changes quite often), but the biggest I have seen was about 300 MB.
Microsoft recommends 512 MB. For most uses, you will want 1 to 2 GB.
Minecraft uses about 500 megabytes of RAM to play, that can vary if you change the settings.
Instagram uses between 2 and 10 mb of data per minute depending on the number of photos uploaded and viewed. Videos can dramatically increase this usage.