There are many reasons as to why this may occur.
The cable connecting the headphones to the device may have a short in it.
The drivers (the speakers) may have blown out (however, this is quite unlikely). The headphone jack may be malfunctioning.
The device may not be playing anything.
Since Sennheiser manufactures its own earphones, it stands to reason that they would recommend their own earphones. Their site Sennheiser will have plenty of suggestions.
Hearing problems from a Sound Grenade are TEMPORARY; however if someone were to be REPEATEDLY exposed to Sound Grenades (many times), they would MOST LIKELY have PERMANENT HEARING PROBLEMS.
They were receiving instructions and timings. Also, because sound travels much slower than light, each performer would have had the music directly in their earphones to ensure they all stayed in time.
I'm sure anyone would be worried about hearing voices. It means you are not mentally sound.
The opposite of hearing sound would be making sound. The word speaking is more closely the opposite of listening.
Holding a megaphone to your ear would amplify the sound that reaches your ear. This can potentially damage your hearing due to the increased intensity of the sound waves. It's important to be cautious with loud noises to prevent hearing loss.
So that they can fit into your ears. What would you prefer round or square earphones?
Not into the PlayStation 3 itself, but pretty much all TVs or sound systems would provide a jack for earphones to be plugged in.
The maximum level of sound intensity that can cause permanent hearing damage is around 120-130 decibels. Sound intensity of 1100 dB is extremely high and would cause immediate and severe damage to hearing.
A hearing may be vacated if there is a legal reason to cancel or invalidate it, such as a procedural error, new evidence, or a conflict of interest.
No. There is no reason that it would.
Armadillos have excellent hearing and the distance would depend upon the frequency of the sound.