There are the Egyptian gods, destiny hero plasma, the wicked gods, I also think maybe the earthbound immortals as well
they are the same the more moder cards are spell cards and the older cards are magic cards they are both useable
Any card that actually uses Spell Counters will tell you what to do with them. Breaker the Magical Warrior tells you what his own counter does, while cards like Megaton Magical Cannon say to remove spell counters from other cards.
You are only allowed 11 cards as a maximum on a field, you have five monster card slots, five spell/trap slots, and a Field Spell Card slot.
Egyptian God cards, like the "Winged Dragon of Ra", cannot be targeted by Spell, Trap or Monster effects. This includes effects like "Snipe Hunter", "Raigeki Break" and "Tribute to the Doomed". Cards like "Judgement Dragon", "Mirror Force" and "Lightning Vortex" that destroy monsters, but do not actually designate a specific monster to destroy will get rid of Egyptian God cards.The Individual Card Rulings section at YuGiOh-Card.com will tell you which cards do target monsters and which ones don't if you are curious about a particular card:http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspxActually if you use magnet monsters like Gamma or Alpha, you can backfire Slifer the Sky Dragon's special abillity so it will decrease their attack strength.
Spell and Trap cards with field or blanket effects (destroy all monsters, switch all monsters to defence mode) will affect all monsters regardless of ownership, unless stated otherwise. Cards like Swords of Revealing Light only affects the opponent's monsters, because it says so. Gravity Bind on the other hand affects all Lv4 or higher monsters, regardless of who controls them.
they are the same the more moder cards are spell cards and the older cards are magic cards they are both useable
Depends what the cards are. Some are worth a lot, some are almost worthless.
Any card that actually uses Spell Counters will tell you what to do with them. Breaker the Magical Warrior tells you what his own counter does, while cards like Megaton Magical Cannon say to remove spell counters from other cards.
in yugioh PC game you can get the fusion cards in the graveyard by using " Monster Reborn " or " call of Haunted " or any other spell or trap cards .
You are only allowed 11 cards as a maximum on a field, you have five monster card slots, five spell/trap slots, and a Field Spell Card slot.
No, there isn't. Unless you count a Field Spell Card, which is a spell card but has its own zone, so technically you can have 6 spells active.
There is no real hard limit - as long as you've got a spell card in hand, and a slot in the S/T zone for it to go, then you can activate it.
You can't ever just discard cards for no reason, you can only do so if instructed to by a card effect or a game rule, such as the one that lets you replace one Field Spell Card with another.
it depends what cards are in the spell/trap section of the deck. it also depends on your style of play
Five-Headed Dragon has absolutely no protection against Spell Cards. They affect him the same as any other monster.
I would then suggest a normal monster strike deck. This deck uses normal moster and equip spell cards with other spell and trap cards to boost your monster strength. It has cards like "Sword of the Soul-Eater", "Sogen", and "Collected Power".
I run a very good dragon deck and the only equip card I run is Axe of Despair. 1000 attack.