When body is moving in a circle.
Yes, velocity and acceleration can point in the opposite direction to each other. This is because neither one depends on the other. When velocity and acceleration are opposite each other this results in slowing down, for example when you hit the break on your car.
Using the term "trajectory" implies that the acceleration you are concerned about is due to gravity. Gravity will always be perpendicular to the surface. Unless the trajectory begins perpendicular to the surface, it will never change to become perpendicular and the velocity will never be in a direction parallel to the acceleration. If it starts perpendicular to the surface it will start and remain perpendicular. Of course if you have another force acting on the object - such as wind - the component of the velocity vector parallel to the ground could be reduced to zero and at that point the only remaining component of the velocity vector would be that perpendicular to the ground and parallel to the acceleration. Likewise if the object is being propelled by an engine or rocket, the trajectory could be parallel to the force any time the acceleration vector became parallel to the velocity vector.
when a ball is thrown upwards velocity increases but acceleration decreases hence making it anti parallel to each other
You travel in a circle.
the acceleration of the car is increasind.Then the v and a are parallel to each other.
When they are parallel, the automobile has a positive acceleration (it is speeding up). When they are antiparallel (I assume you mean at 180 degrees to each other but in the opposite direction), the automobile has a negative acceleration (it is slowing down). When they are perpendicular they have no effect on each other, therefore the car has a constant velocity.
when velocity of a car is increasing then velocity and acceleration are parallel to each other.
Yes, velocity and acceleration can point in the opposite direction to each other. This is because neither one depends on the other. When velocity and acceleration are opposite each other this results in slowing down, for example when you hit the break on your car.
-- both are related to measurements of motion of objects -- acceleration is the rate at which velocity changes
Using the term "trajectory" implies that the acceleration you are concerned about is due to gravity. Gravity will always be perpendicular to the surface. Unless the trajectory begins perpendicular to the surface, it will never change to become perpendicular and the velocity will never be in a direction parallel to the acceleration. If it starts perpendicular to the surface it will start and remain perpendicular. Of course if you have another force acting on the object - such as wind - the component of the velocity vector parallel to the ground could be reduced to zero and at that point the only remaining component of the velocity vector would be that perpendicular to the ground and parallel to the acceleration. Likewise if the object is being propelled by an engine or rocket, the trajectory could be parallel to the force any time the acceleration vector became parallel to the velocity vector.
when a ball is thrown upwards velocity increases but acceleration decreases hence making it anti parallel to each other
You travel in a circle.
the acceleration of the car is increasind.Then the v and a are parallel to each other.
no
Acceleration is constant.
To find acceleration, you take Vi [Initial Velocity] and you subtract if from Vf [Final Velocity.] (Vi - Vf) If they Vi and Vf are already given, you take the two givens and you subtract them from each other. Vi minus Vf. Do not do Vf minus Vi or it will be wrong. After you do that, you divide your answer from T [Time] (Vi - Vf) a= _____ t Once you get your answer, that will be your acceleration.
Velocity and acceleration are both used to describe motion and both are vector quantities. Each one is a measure of change over time. Velocity is equal to the change in position over time, while acceleration is equal to the change in velocity over time. Velocity can be determined by determining the slope of a position-time graph, while acceleration can be found by determining the slope of a velocity-time graph.