okay i have a question . do you mean using one or two mirrors ?
A concave mirror can give a real or virtual magnified image depending on the object's position relative to the mirror's focal point. If the object is beyond the focal point, a real and magnified image is produced; if the object is within the focal point, a virtual and magnified image is produced.
Concave mirrors are used to give an erect and enlarged image of an object. The image formed is virtual, upright, and magnified when the object is placed between the focal point and the mirror's surface.
A concave mirror can give a virtual and larger image than the object when the object is placed within the focal length of the mirror. When the object is placed beyond the focal point, a real, inverted, smaller image is formed.
To construct an image using a spherical mirror, at least two rays are needed. One ray should be parallel to the mirror's principal axis and reflected through the focal point, while the other should pass through the focal point and reflect parallel to the principal axis. These two rays will help determine the location and nature of the image formed by the mirror.
The image of the star will be 67.5 cm from the mirror because focal length is the raidus of curvature multiplied by 2 or (2)(C). So, therefore, 150 / 2 will give the focal length which would also be the answer.
Light will bounce off the surface of a polished mirror in the same angle of incidence, but the way you see it, it's as if the image formed behind the mirror surface.
A 'mirror image'
Mirrors that gives an enlarged image are basically a regular mirror just it has magnified glass.; Actually, it is a concave mirror, not a convex mirror, that is used to give an enlarged image.
When something is beveled, it is cut or finished "at a slant" to a reference plane. Take a beveled mirror. The surface of the mirror is flat, but the edges are cut (ground off, actually) at an angle to the plane of the surface of the mirror. That part of the mirror that was ground down is the bevel.
A spoon acts as a rough-and-ready convex or concave mirror, depending on which side of ityou admire yourself in, so it follows the rules of curved mirrors. Also, a spoon's geometry is not that of a spherical or parabolic cap so will give a distorted image anyway.
When an image is virtual, it means the light seems to be coming from a specific source but it is not. So yes you can take a picture of it because the light is still going into the camera as if it was coming from an object. To put it another way, because we "see" a virtual image with our eyes a camera can take a picture of one. After all, a picture is just a permanent record of what is falling on the back of our eye balls.
Here we have to note down an interesting point. If we have a source of light, then the rays starting right from the source would be diverging definitely. Hence if the rays coming from a source is of diverging type then the source is a real one. If otherwise the rays assumed coming from a source is converging type then we can declare that the source would be a virtual one. Same manner to form an image on a screen the rays have to converge. So converging rays would give definitely a real image. If the rays which are destined to give an image are of diverging type then the image must be termed as virtual. To get the position of the virtual image we have to extend back the rays so as they meet at a point and we say that the rays appear to diverge from that point hence named as virtual image. Thus we generalize this way. In case of source if rays are of diverging then source is real, if converging then source is virtual. In case of image formation, if rays are converging then real image and if diverging then virtual image. This is the cute point to be realized and to be taught to the students of this generation.