2004
In "Chocobo Tales," core shells are collectible items that players can find throughout the game. They serve as a means to enhance Chocobo's abilities and unlock various features. By collecting and utilizing these shells, players can improve their gameplay experience and gain access to new content and challenges. Overall, core shells play a crucial role in character progression and exploration within the game.
Chocobo was created in 1988.
First you weaken him, attack the chocobo that you want until his HP is critical, then walk right up next to the weakened Chocobo (make sure you dismount if you're already riding one) with the Chocobo Knight and choose the "mount" ability, the mount will be where the opportunity commands usually are).
Chocobo Racing happened in 1999.
breed a good and great chocobo with a carob nut, do this twice to get a blue and green, breed these two with a carob nut to get a black chocobo, breed this chocobo with a wonderful chocobo (icicle inn area) to get a gold chocobo
Chocobo Racing was created on 1999-03-18.
If you mean "how do you capture a chocobo in FFTA2", the process is fairly simple. You NEED a chocobo knight, which is a job only a Moogle can have. To make this job available, you must learn 2 abilities as the Animist class, and then complete the 3-part "save my chocobos" quest that appears a little while into the game (name of quest is probably differet, but it'll be obvious). The job class will then open up. Once you bring your chocobo knight into battle, you need to find a chocobo for him to mount. If a chocobo shows up on the battlefield and you want to capture him, you must weaken it to the point that it has critical HP. At this point, move your Chocobo Knight to an adjacent square and select the "mount" option. There you go, you have your very own Chocobo. It should be noted that a Chocobo Knight has no powers of his own, rather he uses the powers of the Chocobo he has mounted. Different colored chocobos have different abilities.
first you have to unlock the chocobo rider job ( popocho's chocobos ) then using the job you'll have to mount a chocobo during a battle sequence. ( only if there's a chocobo and if the chocobo has critical hp left )
To mount a Chocobo, have a Chocobo Knight stand next to it when its HP becomes Critical and a special action will appear. You unlock the Chocobo Knight job after completing the quest "Popocho's Chocobos" and having a Moogle learn 2 Animist A-Abilities.
Tales of Tomorrow - 1951 What Dreams May Come 2-40 was released on: USA: 12 June 1953
Warky T. Chocobo was born on 1980-03-08.
Music of the Chocobo series was created on 1997-12-21.