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When an interrupt occurs, the address following the current instruction is stored on the stack.

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Q: When interrupt occurs where is the address following the current instruction stored?
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What does Microprocessor does when it encounters an non maskable interrupt?

Finishes the current executing instruction and then serves the interrupt.


How 8085 responds to intr interrupt?

when this interrupt occurs, the processor fetches the bus one instruction usually one of these instructions as given, one of the 8 RST instructions( RST0 - RST7), the processor saves the current program counter into the stack and the branches from N*8 (where N is 3 bit number from 0 to 7). call instruction which is a 3 byte inst. the first byte is the address branch which chosen based on the second and the third byte of the instruction set.


What are the different steps to invoke ROM bios function?

the following steps are required to invoke a rom-bios function 1)make an interrupt to occur 2)find out the number of the interrupt that has occurred. 3)obtain from IVT,the address of the ISR which services this interrupt. 4)push the current values of CPU register onto the STACK


On traditional IBM mainframe what PSW is a special register that holds the address of the nest instruction to be executed?

Yes, the "Current PSW" contains machine state and next instruction address. It is a 64 bit register, and bits 33-63 (AMODE=31) or bits 40-63 (AMODE=24) contain the address of the next instruction to be executed. Certain "restartable" instructions, while in flight, will maintain the current instruction address until the sequence is complete, and certain exceptions, "early exceptions", will contain the current instruction address but, in general, the PSW (33-63) contains the address of the next instruction to execute.


What action is taken when the processor under execution is interrupted by TRAP in 8085MPU?

Processor serves the interrupt request after completing the execution of the current instruction.


Which register in 8086 contains the address of the next instruction to be fetched?

program counter holds the address of the next instruction.


What is the difference between branch instruction call sub routine program and interrupt?

Branch Instruction A branch (or jump on some computer architectures, such as the PDP-8 and Intel x86) is a point in a computer program where the flow of control is altered. The term branch is usually used when referring to a program written in machine code or assembly language; in a high-level programming language, branches usually take the form of conditional statements, subroutine calls or GOTO statements. An instruction that causes a branch, a branch instruction, can be taken or not taken: if a branch is not taken, the flow of control is unchanged and the next instruction to be executed is the instruction immediately following the current instruction in memory; if taken, the next instruction to be executed is an instruction at some other place in memory. There are two usual forms of branch instruction: a conditional branch that can be either taken or not taken, depending on a condition such as a CPU flag, and an unconditional branch which is always taken. Call Subroutine instructions Call Subroutine instructions and Return From Subroutine instructions within the instruction stream. The first stage stores a return address in a return register when a Call Subroutine instruction is predicted. The first stage predicts a return to the return address in the return register when a Return From Subroutine instruction is predicted. A second stage decodes each Call Subroutine and Return From Subroutine instruction in order to maintain a Return Stack Buffer that stores a stack of return addresses. Each time the second stage decodes a Call Subroutine instruction, a return address is pushed onto the Return Stack Buffer. Correspondingly, each time the second stage decodes a Return From Subroutine instruction, a return address is popped off of the Return Stack Buffer. The second stage verifies predictions made by the first stage and predicts return addresses for Return From Subroutine instructions that were not predicted by the first stage. A third stage executes Return From Subroutine instructions such that the predictions are verified. Finally, a fourth stage retires Return From Subroutine instructions and ensures that no instructions fetch after a mispredicted return address are committed into permanent state. Program interrupt an interrupt is an asynchronous signal from hardware indicating the need for attention or a synchronous event in software indicating the need for a change in execution. A hardware interrupt causes the processor to save its state of execution via a context switch, and begin execution of an interrupt handler. Software interrupts are usually implemented as instructions in the instruction set, which cause a context switch to an interrupt handler similar to a hardware interrupt. Interrupts are a commonly used technique for computer multitasking, especially in real-time computing. Such a system is said to be interrupt-driven. An act of interrupting is referred to as an interrupt request ("IRQ").


What is the difference between trap and interrupt?

Trap is actually a software generated interrupt caused either by an error (for example division by zero, invalid memory access etc.), or by an specific request by an operating system service generated by a user program. Trap is sometimes called Exception. The hardware or software can generate these interrupts. When the interrupt or trap occurs, the hardware therefore, transfer control to the operating system which first preserves the current state of the system by saving the current CPU registers contents and program counter's value. after this, the focus shifts to the determination of which type of interrupt has occured. For each type of interrupt, separate segmants of code in the operating system determine what action should be taken and thus the system keeps on functioning by executing coputational instruction, I/O instruction, torage instruction etc.


What are the differences between a trap and an interrupt?

Trap is actually a software generated interrupt caused either by an error (for example division by zero, invalid memory access etc.), or by an specific request by an operating system service generated by a user program. Trap is sometimes called Exception. The hardware or software can generate these interrupts. When the interrupt or trap occurs, the hardware therefore, transfer control to the operating system which first preserves the current state of the system by saving the current CPU registers contents and program counter's value. after this, the focus shifts to the determination of which type of interrupt has occured. For each type of interrupt, separate segmants of code in the operating system determine what action should be taken and thus the system keeps on functioning by executing coputational instruction, I/O instruction, torage instruction etc.


How many interrupts in 8085 microprocessor?

The processor has 5 interrupts. They are presented below in the order of their priority (from lowest to highest):INTR is maskable 8080A compatible interrupt. When the interrupt occurs the processor fetches from the bus one instruction, usually one of these instructions:One of the 8 RST instructions (RST0 - RST7). The processor saves current program counter into stack and branches to memory location N * 8 (where N is a 3-bit number from 0 to 7 supplied with the RST instruction).CALL instruction (3 byte instruction). The processor calls the subroutine, address of which is specified in the second and third bytes of the instruction.RST5.5 is a maskable interrupt. When this interrupt is received the processor saves the contents of the PC register into stack and branches to 002Ch (hexadecimal) address.RST6.5 is a maskable interrupt. When this interrupt is received the processor saves the contents of the PC register into stack and branches to 0034h (hexadecimal) address.RST7.5 is a maskable interrupt. When this interrupt is received the processor saves the contents of the PC register into stack and branches to 003Ch (hexadecimal) address.Trap is a non-maskable interrupt. When this interrupt is received the processor saves the contents of the PC register into stack and branches to 0024h (hexadecimal) address.All maskable interrupts can be enabled or disabled using EI and DI instructions. RST 5.5, RST6.5 and RST7.5 interrupts can be enabled or disabled individually using SIM instruction.


What can interrupt the flow of an electric current?

A switch.


What is an interrupt?

interrupt is a disturbance ,and request to do various jobs unusually while executed to be in current process in a system