The only shape whose area you know how to calculate is a rectangle, so you draw
a bunch of skinny rectangles with one end of each rectangle on the speed-graph.
The more rectangles you draw and the skinnier they are, the more accurate your
calculation will be. The whole idea behind one of the main divisions of Calculus is
how to do this in such a way that the width of the rectangles shrinks to zero and
the number of them becomes infinite, so the area calculation becomes exactly right.
That's the part of math called "Integral Calculus", and you're thinking close to it now.
You're gonna have a lot of fun with it in just a few years if you stick to your math.
The answer depends on the variables plotted in the graph.
To calculate the distance traveled from a velocity-time graph, you need to calculate the area under the graph. The number of calculations you need to make, and the shapes you divide the area into will depend on the shape of the curve.The skinnier you make the slices, and the more area measurements you make,the more accurate your answer will be.In the kind of math called "calculus", there's a way to work that problem as if thewidth of the slices was zero and there was an infinite number of them, so that the answer comes out exactly right. It's called "integration."
Velocity is displacement divided by time. Displacement is different from distance traveled, as displacement states how far you traveled in RELATION to a starting point. The formula for Velocity is ---- v = x / t v = Velocity x = Displacement t = Time velocity is a vector quantity so the direction should also be specified unless it is implicit in the problem. ----
what is a special set of rules that gives the order in which calculations are done to solve a problem
1. Analzye 2.Calculations 3.Evaluate
A process or set of rules to be followed in calculations or other problem-solving operations, esp. by a computer....
My calculations were amiss after solving the math problem, because my teacher got a different answer.
common logarithms, natural logarithms, monatary calculations, etc.
you resolve the problem copy find the specified file make sure you specify the correct path and file name
Before conducting an experiment, a math problem or series of calculations one usually writes down what their expectations are that a certain result will come from the calculations or experiments. This is called a Hypothesis. You then conduct the experiment or set of calculations, in order to find out whether your expectations, based on your estimations, were correct, or wrong.
Apollo 13 had a major problem, the tanks exploded , and they traveled in the lunar module.
In mathematics, a Dirichlet problem is the problem of finding a function which solves a specified partial differential equation(PDE) in the interior of a given region that takes prescribed values on the boundary of the region.