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13y ago

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Related Questions

Where is the flashlight in case of the missing coins?

in the HQ


How do you light up the boiler room in the case of the missing coins?

You go back to HQ and ask G, He gives you a flashlight.


The case of the missing coins?

You can play the Case of the Missing Coins by going to the HQ and clicking on the green screen icon in the lower left hand corner then clicking on the Case of the Missing Coins.


How do you get the light in case of the missing coins club penguin?

it is in the HQ next to where G is


Where is the key to the roof in case of the missing coins?

at HQ in the drawer of master keys. Ask G


How do you on the lights in the dance club on club penguin in the missing coins?

You have to go to the HQ and talk to G to tell you where to get the flashlight. The flashlight is by the books on G's desk. After you have done that you have go to the NIGHTCLUB and click it in your inventory. Then you have turned the lights on!


How do you turn the power back on in the club penguin mission case of the missing coins?

you go to the HQ and get the flash lite


How do you solve the misson missing coins on club peinguin?

you go to the HQ


How do you get passed case of the missing coins?

Hi. You have to Go to the hedquarters after you have gone to the top floor of the gift shop, and the roof is locked. At the HQ, you will ask G if you can get the key. Then, you must decode the name on the keys and find roof


How do you get to HQ on missing coins mission on club penguin?

Go to ski village on the map, enter the sports shop, go around to the changing rooms, click the 3rd one. That is a secret door to the HQ.


Where is the flashlight in HQ on club penguin?

It's on the green chest of drawers, below the map of the island.


How do you pass case of missing coins in clubpenguin?

first you go in the managers office and look under the couch grab the disk and put it in the computer and get the code then put it in the machine and go to the HQ and grab a key if its not right go back and get them all then go on the celing turn off the magnet walla