Man-in-the-middle
Middle man attack
The man-in-the-middle attack is cryptography and computer security is a form of active eavesdropping in which the attacker makes independent connections with the victims and relays messages between them, making them believe that they are talking directly to each other over a private connection, when in fact the entire conversation is controlled by the attacker.
A dialog is a conversation between two or more people or characters. It involves an exchange of ideas, thoughts, and information, often used to convey emotions, advance the plot, or develop the relationships between characters. In literature, dialogues are typically formatted with each character's lines indicated by quotation marks.
The best definition of "discussed" is to talk about a topic or issue with others in order to exchange ideas, opinions, or information. It involves a conversation or dialogue where perspectives are shared and considered.
Casual conversation is a general exchange of information or ideas between people, whereas gossip involves discussing or spreading rumors or details about others, often in a negative or unverified way. Casual conversation may involve a wide range of topics, while gossip tends to focus on personal or private matters of others.
A "party to the conversation" means a person involved in it. For example, a conversation between two people has two parties to the conversation. A conversation between 7 people has 7 parties to the conversation.
A conversation between two people is a dialogue.
conversation between afruit seller and customer
A receiver attacker is a type of cybersecurity threat where an attacker intercepts or captures data transmitted between a sender and a receiver. This attack can lead to sensitive information being stolen or manipulated by the attacker. It is important to implement encryption and secure communication protocols to protect against receiver attacks.
Dynamic conversation refers to an interactive and fluid exchange of information between individuals or systems, where the direction and content of the conversation may evolve based on real-time inputs or feedback. It often involves open-ended discussions that tailor responses to context or user input, creating a more engaging and personalized experience.
The practice of switching between languages during the course of a conversation is defined as "code-switching." It involves changing between two or more languages within a single communication exchange. Code-switching often occurs within bilingual or multilingual communities.
The antonym for soliloquy is dialogue. A soliloquy is when a character speaks their thoughts aloud to themselves, while a dialogue involves a conversation between two or more people.