Sorry, but you can't get to the source code of programs unless someone in the developing business leaked it :( So u cant do that. Sorry
It is an interpreted language, however there are some versions that compile the source code to byte code which can then be interpreted with much greater efficiency than the original source code.
Source Code Escrow is the term used for depositing the source code of software with a third party (escrow) agent. This is done to ensure maintenance of the software even if the original company who licensed the software files for bankruptcy or fails to maintain the software in any way.
"Source code", in a programming language, refers to the original program, as written by a programmer (and more or less readable by humans); the version of the program before it is converted into machine language by the compiler.
No. You cannot retrieve the original source code through reverse engineering. At best you can disassemble the machine code. The resultant code is not unlike assembly language, however there are no comments or identifiers to assist you.
A decompiler is a software tool that converts executable files (often in machine code) back into a higher-level programming language, such as C or Java. This process helps programmers understand and analyze the original source code, which can be useful for debugging, reverse engineering, or recovering lost code. Decompilers attempt to reconstruct the original code structure and logic, but the output may not exactly match the original source due to optimizations performed during compilation.
Reverse engineering is the process of taking a bit of executable code and decompiling it into a representation of its original source code. This is often used to change the functionality of a closed-source program, or to attempt to find out how a competitor in your field solves a problem.
You cannot. Object code files are machine code files that have yet to be linked. There is no way to convert object code back to its original source code.
Editing and compiling a systems program requires access to the source code as well as included source/header files and libraries. Commercial source code is only available if it is distributed under an open source licence while closed source is only available if you receive or purchase rights to the source code from the vendor. Once you have access to the source code, any text editor can be used to edit the code although A code editor specific to the language may make things easier. You also need a compiler to compile the edited code, including the "make" file if there is one. Source code may be compiler-dependent and/or architecture-dependent and you may need the same compiler and/or architecture used for the original source.
Source code. Source code can be written in a high-level like C++, or in a low-level language like assembly. Machine code can also be considered source code if that's what was originally used to write the code, but it is not considered human-readable. In order to read machine code in a human-readable form it must be disassembled, but you cannot reproduce the original source code.
Not quite but very close. If you disassemble a machine code program you do not get the original assembly. Aside from stripping out all comments and variable names, the "structure" of the original assembly is lost. However, if you compare the code side-by-side you will be able to see how similar they actually are and how easy it would be to reverse engineer the code to reproduce a facsimile of the original source code.
That means to convert the original program - the source code, written by a programmer - into machine language, or into an intermediate form, for example, Java bytecode in the case of Java.That means to convert the original program - the source code, written by a programmer - into machine language, or into an intermediate form, for example, Java bytecode in the case of Java.That means to convert the original program - the source code, written by a programmer - into machine language, or into an intermediate form, for example, Java bytecode in the case of Java.That means to convert the original program - the source code, written by a programmer - into machine language, or into an intermediate form, for example, Java bytecode in the case of Java.