because they are both axshuse to solve the mystery to.
A mystery functions as a game between the author and the reader because it involves a carefully crafted plot where clues are strategically placed, inviting readers to decipher them. The author challenges the reader to engage actively with the narrative, piecing together information to uncover the truth. This interplay creates suspense and intrigue, as readers must navigate misdirections and red herrings to arrive at the solution. Ultimately, the satisfaction of solving the mystery lies in the reader's ability to match wits with the author.
Their are no clues like that sam westing died of a heart attack
In "The Westing Game," the reader knows the true identities and motives of the characters involved in the Westing game mystery, as well as the solution to the puzzle. Grace, one of the characters in the story, is not privy to this information and is playing the game along with the other heirs, trying to uncover the truth.
Mystery Game was created in 1993.
The author, Ellen Raskin, chose to have seven pairs of characters in "The Westing Game" to create a diverse and intriguing group of participants for the mystery game. This arrangement allowed for different dynamics and interactions between the characters, adding depth and complexity to the story.
Mystery Date - game - was created in 1965.
Mystery Mansion - video game - happened in 3000.
D. N. Klooz has written: 'Practice variation in referrals to paediatric dentists'
E reader is a device you can buy its not in the game.
Mystery gift is in the starting menu of the game. You scroll down under START GAME all the way, and you should find mystery gift.
The E-Reader is a game boy advance item that you cant get in the game because its outside of the game. You plug it to the back of your GBA
Mystery Fun House - video game - happened in 1981.