Because the pins or lands on the CPU or the CPU Socket are easily bent
Miguel Joaquim Marques Torres has written: 'Carta dirigida ao senhor J.J.L., em resposta a uma carta inserta na Gazeta de Lisboa no. 160'
El desarrollo endógeno sustentable se refiere a un enfoque de desarrollo económico que se basa en los recursos y capacidades locales de una comunidad para fomentar un crecimiento sostenible a largo plazo. Busca promover la autonomía de las comunidades, reducir la dependencia de recursos externos y preservar el medio ambiente.
To get a tool into your Starter pack:Open your place in ROBLOX StudioClick on the Tools and Insert tabs on the top-left hand corner of the screen.In the Insert panel that opened up, select the open the drop down box and select Free modelsSelect the search bar and type in a keyword for what ever type of tool you wantPress the enter key or click the SearchbuttonYou will get many results, select the one you wish to insertA pop-up may come up asking you if you want to put it in the Starter pack. Press Yes. If no pop-up comes up then it was put into the Starter pack automatically.Other information:The reason why the pop-up sometimes shows and sometimes doesn't is because that anything with an object class 'Tool' can be put anywhere in the game. But a 'HopperBin' can only be placed in the Starter pack and player Backpacks.
To get a tool into your Starter pack:Open your place in ROBLOX StudioClick on the Tools and Insert tabs on the top-left hand corner of the screen.In the Insert panel that opened up, select the open the drop down box and select Free modelsSelect the search bar and type in a keyword for what ever type of tool you wantPress the enter key or click the SearchbuttonYou will get many results, select the one you wish to insertA pop-up may come up asking you if you want to put it in the Starter pack. Press Yes. If no pop-up comes up then it was put into the Starter pack automatically.Other information:The reason why the pop-up sometimes shows and sometimes doesn't is because that anything with an object class 'Tool' can be put anywhere in the game. But a 'HopperBin' can only be placed in the Starter pack and player Backpacks.
To get the a lie down/lay down tool into your Starter pack:Open your place in ROBLOX StudioClick on the Tools and Insert tabs on the top-left hand corner of the screen.In the Insert panel that opened up, select the open the drop down box and select Free modelsSelect the search bar and type in "Lie down tool" or another relevant keywordPress the enter key or click the SearchbuttonYou will get many results, select the one you wish to insertA pop-up may come up asking you if you want to put it in the Starter pack. Press Yes. If no pop-up comes up then it was put into the Starter pack automatically.Other information:The reason why the pop-up sometimes shows and sometimes doesn't is because that anything with an object class 'Tool' can be put anywhere in the game. But a 'HopperBin' can only be placed in the Starter pack and player Backpacks.
# include < stdio.h > # include < stdlib.h > struct list { char info[20]; struct list *next; struct list *prev; }; struct list *new1,*node; void create(struct list *s,struct list *e) { char ch; node=s; printf("\nWant to create a node(y/n):"); ch=getche(); while (ch != 'n') { node->next = (struct list *) malloc(sizeof(struct list)); node->next->prev= node; node = node->next; printf("\n Enter the string value:- "); gets(node->info); node->next = e; e->prev=node; printf("\n Enter choice--'n' for break: "); ch = getche(); } } void displayL (struct list *s,struct list *e) { node = s->next; while (node!=e) { printf(" 0x%x--%s", node,node->info); node = node->next; } printf("\n"); } void displayR (struct list *e,struct list *s) { node = e->prev; while (node!=s) { printf(" 0x%x--%s", node,node->info); node = node->prev; } printf("\n"); } void insertA(struct list *s) { struct list *new1; int c=1,count; printf("\nEnter the location:"); scanf("%d",&count); fflush(stdin); new1 = (struct list *) malloc(sizeof(struct list)); printf("\nEnter the new value:"); gets(new1->info); node=s->next; while(node) { if(c==count) break; node=node->next; c++; } node->prev->next=new1; new1->prev=node->prev; new1->next=node; node->prev=new1; } void main() { struct list *start,*end; clrscr(); start=(struct list *) malloc(sizeof(struct list)); end=(struct list *) malloc(sizeof(struct list)); create(start,end); printf("\n Created list is as follows(L ->R)\n"); displayL(start,end); printf("\n Created list displayed from R->L\n"); displayR(end,start); printf("\nInserting a new location at user specified location\n"); insertA(start); printf("\n now the listfrom L ->R\n"); displayL(start,end); printf("\n list from R to L after insertion\n"); displayR(end,start); getch(); }