GUI = Graphical User Interface, common features are Buttons, Textboxes, Combo (drop-down) boxes, listboxes etc. A good Gui should be easy to use, not too clutterred, but features for "Power users" or certainly more experienced users should also be easily accessed.
Poorly-defined architecture and interfaces
The two most common methods to run utility programs are command-line interfaces (CLI) and graphical user interfaces (GUI). CLI allows users to execute commands directly through text input, providing greater control and efficiency for advanced users. In contrast, GUI offers a more intuitive and visually engaging way to interact with utilities, making them accessible to a broader audience. Both methods serve different user preferences and use cases.
Basically there is not a whole lot of difference between OS and NOS. In common usage OS or Operating System is concerned with one computer. That is the simplified answer. An OS can have NOS features when it interfaces with other computers.
Three common standard interfaces CD-ROM drives use are IDE, SCSI, and USB. Newer interfaces may supplant these three for the lead.
clipart, wordart, and smartart
This is typically known as a "tooltip". It provides additional information or context about the object being hovered over in a chart. They are a common feature in graphical user interfaces to help users understand the purpose or function of elements on the screen.
We aren't going to provide test answers for you. This questions comes up every month or so. Google audio interfaces, and you will see the two types of connections.
Several different versions of UNIX have GUI's or Graphical User Interfaces. The most common example of UNIX with an interface is Mac OS X.
WYSIWYG is a common acronym for "What you see is what you get". GUI stands for "Graphical User Interface"
Graphics Cards and Sound Cards If you mean interfaces, Then APG, PCI and PCI-E
Through the use of interfaces and abstract classes that define common behaviors