It stores the instructions of the image.
Vector graphics refers to a type of graphics that stores color information as well as the paths (curves and shapes) rather than using pixels to store image information (raster graphics). This means that it will retain image quality better than raster graphics, no matter how you scale it (enlarge or shrink) when it comes to designing logos, line art, and other 2D imagery. The most common file type for vector graphics is Scalable Vector Graphics (SVG). In programming, a vector is a scalable array (a type of array that can be resized). For example, strings in C++ would be a vector of characters/bytes.
Computer aplications for Windows are in the .exe file format; for Mac there are in the .dmg file format.
Sprite, is a coloection of images
Desktop.ini is not a virus .It is a Windows XP system file that stores information about customized folders. If you have customized the display of a folder in any way, such as changing its icon or manner of display, Windows has saved those settings in a desktop.ini file. Vivek
You can put them in any file you want, or you can create a new file especially for them.
A display file interpreter is a software component that reads instructions from a display file and renders them on a display device. It interprets commands related to layout, positioning, and content to generate the visual display seen by the user.
segments are the form of array like table which stored the commands in order to form the display in the screen.it has 4 parts 1.index 2.size 3.position 4.visibility commands 1 go to display file interpreter and them goes to display file n thn to segment table........... sandeep uniyal
Th Driemeyer has written: 'Rendering with Mental ray' -- subject(s): Computer graphics, Computer programs, Mental ray (Computer file), Three-dimensional display systems
Image Viewer An image viewer is a utility that allows users to display, copy, and print the contents of a graphics file, such as a picture.
* efficient to define and modify a picture in a set of sub pictures. *segment is output primitives that are joined for modification purpose.
Cameron Smith has written: 'The Mathematica graphics guidebook' -- subject(s): Computer graphics, Mathematica (Computer file)
Ron Cheng has written: 'Autodesk Inventor 9' -- subject(s): Autodesk Inventor (Electronic resource), Data processing, Engineering graphics, Engineering models 'Mastering AutoCAD release 14' -- subject(s): AutoCAD, Computer graphics 'Using Autodesk Inventor 6' -- subject(s): Autodesk Inventor (Electronic resource), Computer graphics, Computer programs, Data processing, Engineering graphics, Engineering models 'Inside Rhinoceros' -- subject(s): Computer graphics, Rhino (Computer file), Three-dimensional display systems
Sharon Steuer has written: 'The Illustrator 10 Wow! book' -- subject(s): Adobe Illustrator (Computer file), Computer graphics 'The illustrator wow! book' -- subject(s): Adobe Illustrator (Computer file), Macintosh (Computer), Computer graphics, Programming 'The Adobe Illustrator CS3 Wow! Book (WOW!)' 'The illustrator 6 wow! book' -- subject(s): Adobe Illustrator (Computer file), Macintosh (Computer), Computer graphics, Programming 'The Adobe Illustrator CS4 wow! book' -- subject(s): Adobe Illustrator (Computer file), Computer graphics 'Arte Y Creatividad Con Photoshop/art And Creativity of Photoshop' 'The CorelDraw Wow! Book'
Ted Alspach has written: 'Illustrator 10 bible' -- subject(s): Adobe Illustrator (Computer file), Computer graphics 'Acrobat 3 for Macintosh and Windows' -- subject(s): Adobe Acrobat, File conversion (Computer science), Portable document software 'Illustrator Effects Magic' 'PageMaker 7 for Windows and Macintosh' -- subject(s): Adobe PageMaker, Desktop publishing 'Illustrator CS5 bible' -- subject(s): Adobe Illustrator (Computer file), Computer graphics, Adobe Illustrator (Computer software) 'The Complete Idiot's Guide to Pagemaker' 'PageMaker 7 for Windows & Macintosh' 'Illustrator CS4 For Dummies' -- subject(s): Computer Technology, Nonfiction, OverDrive 'Illustrator CS4 bible' -- subject(s): Adobe Illustrator (Computer file), Computer graphics 'Illustrator CS for dummies' -- subject(s): Adobe Illustrator (Computer file), Computer graphics 'Illustrator 7 bible' -- subject(s): Adobe Illustrator (Computer file), Computer graphics 'Microsoft Bob' -- subject(s): Microsoft Bob, User interfaces (Computer systems) 'Illustrator 8 bible' -- subject(s): Adobe Illustrator (Computer file), Computer graphics 'Illustrator 10 for dummies' -- subject(s): Adobe Illustrator (Computer file), Computer graphics 'PageMaker 6.5 for Windows' -- subject(s): Adobe PageMaker, Desktop publishing 'Macworld Illustrator 5.0/5.5 bible' -- subject(s): Adobe Illustrator (Computer file), Computer graphics, Macintosh (Computer), Programming 'PDF with Acrobat 4' -- subject(s): Adobe Acrobat, Electronic publishing, Portable document software
Brian L. Smith has written: '3ds max design architectural visualization' -- subject(s): Computer graphics, Computer-aided design, Computer simulation, 3ds max (Computer file), Computer animation, Architectural rendering, Three-dimensional display systems, Architecture
Brian Myers has written: 'Foundations of WF' 'Programmer's introduction to Windows 3.1' -- subject(s): Microsoft Windows (Computer file), Windows (Computer programs) 'Graphics programming under Windows' -- subject(s): Computer graphics, Microsoft Windows (Computer file)
In computer graphics, a display file is a data structure that contains information about the objects to be displayed on the screen. This information typically includes geometric data such as vertices and edges, as well as attributes like color and texture. The structure of a display file can vary depending on the specific graphics system or software being used, but it generally organizes the data in a way that allows for efficient rendering and manipulation of the displayed objects.