480 by 800 will display sharper, smaller detail in pictures, but may take a bit longer to draw them.
This item has 1440x900 resolution and 800:1 Contrast Ratio.
480 ÷ 800 × 100 = 60%
yes, because 800x600 has more pixels per inch than 800x480
A 480 by 800 phone cannot play the 720p videos because the screen resolution is not high enough.
The Droid Incredible has a 3.7-inch AMOLED touch-sensitive screen with 480 X 800 WVGA resolution.
60% of 800= 60% * 800= 0.6 * 800= 480
To find 3 fifths of 800, you first calculate one fifth of 800 by dividing 800 by 5, which equals 160. Then, you multiply 160 by 3 to find 3 fifths of 800, resulting in 480. Therefore, 3 fifths of 800 is 480.
2400
480
It does not have a default screen resolution. If it detects your graphics card and monitor correctly, it will use its resolution automatically. If not, it will probe different VESA resolutions to find one that works, such as 1024 x 768, 800 x 600, or even 640 x 480.
The main difference is in the screen resolution (that is, the number of pixels on the screen). The more pixels you have, the more detail the monitor can display. Some standard formats and the number of pixels (width x height) are: VGA: 640 x 480 SVGA: 800 x 600 XGA: 1024 x 768 SXGA: 1280 x 1024 SXGA+: 1400 x 1050 UXGA: 1600 x 1200 QXGA: 2048 x 1536 Another minor difference is the "aspect ratio" which is the ratio of width to height of the screen. Most standard formats have an aspect ratio of 4 to 3, except for SXGA which has a ratio of 5 to 4. Wide screen formats are prefixed by a "W" and have an aspect ratio of 16 to 10 or 16 to 9. For example: WSXGA: 1440 x 900 WSXGA+: 1680 x 1050 WUXGA: 1920 x 1200