Water has several properties that make it ideal for firefighting. First, it cools the fire, which by reducing the heat, puts out the fire. Second, water at that temperature turns immediately into steam and expands. Because steam has more surface area than a stream of water, it cools the fire faster.
It is a Clean fire agent gas based system to extinguish the fire & it is a combination of fire inhibitors & cooling..
A ground, fire, or fighting type. A Scyther that knows a move like Brick Break can be really useful.
Water, Fire, Fighting and Ground.
water
Water, fighting, fire and grass.
It is used as a fire-fighting agent in airports, oil refineries, etc where burning fuel and electrical wiring would rule out the use of water for fire fighting. that is my guess as to what you are talking about. water has to be combined with carbon dioxide- one process was the Cardox process once located in Hoboken- they made fire extinguishers of the foam pattern and also larger engines for applications at air fields and similar sites.
It is used as a fire-fighting agent in airports, oil refineries, etc where burning fuel and electrical wiring would rule out the use of water for fire fighting. that is my guess as to what you are talking about. water has to be combined with carbon dioxide- one process was the Cardox process once located in Hoboken- they made fire extinguishers of the foam pattern and also larger engines for applications at air fields and similar sites.
The kinetic energy of the water is being converted into pressure energy and thus pressurised water kept in pipeline in fire fighting system.
Strengths: Normal ---> Nothing. Fire ---> Steel, Grass, Bug, Water ---> Fire, Rock, Ground Grass ---> Water, Rock, Ground Bug ---> Psychic, Dark, Grass Fighting ---> Ice, Normal, Steel, Rock. Ice ---> Grass, Flying, Rock, Dragon. Psychic ---> Poison, Fighting, Flying ---> Grass, Bug, Fighting. Steel ---> Ice, Rock, Rock ---> Fire, Flying, Bug Electric ---> Flying, Water Dark ---> Psychic, Ghost Ground ---> Rock, Steel, Electric, Fire Dragon ---> Dragon. Weaknesses: Normal ---> Fighting. Fire ---> Water, Rock, Ground. Water ---> Grass, Electric. Grass ---> Fire, Poison, Bug, Flying. Bug ---> Fire, Flying, Rock. Fighting ---> Psychic, Flying. Ice ---> Fighting, Steel, Fire. Psychic ---> Dark, Ghost, Bug. Flying ---> Electric, Rock. Steel ---> Fire, Fighting, Ground. Rock ---> Water, Grass, Ground, Fighting. Electric ---> Ground. Dark ---> Bug, Fighting. Ground ---> Water, Grass, Ice. Dragon ---> Ice, Dragon. This list may be a tad bit inaccurate, but if so, it will be edited. Don't worry I pokemongenius fixed it.
Fighting Fire with Fire was created in 1991.
:=are weak to normal: physic, fighting fire: water, ground, rock water: grass,electric, electric: ground grass: fire, bug, ice, flying, poison ice: fire, bug fighting: physic poison: physic ground: water, grass flying: electric, rock, ground bug: fire, flying, rock rock: water, grass, steel, dark, ground ghost: physic, dark dark: ghost, physic steel: water, fire, grass, ground physic: dark, ghost
Kanto-fire/electric,flying and water/grass,dark, and ice. The champ is your rival. Johto-dark/ghost,psychic,flying and water/grass, water (don't use psychic). For champ ice. Hoen-fighting,dark,fire/fighting, and dragon/ice. I don't know for champs. Sinnoh-fire!/psychic/flying,water/grass,fire/fighting,dark/ghost/fire. I don't know for Cynthia (champ).