The Binary Bard is revealed as Mordred. He disguises himself as the Princess and tricks you into giving him the weapons you have found. Then he disappears behind a doorway and you must solve a puzzle to follow him into the final room. To solve the puzzle, you have to press 10 of the panels exactly once each. They are arranged in 5 rows of four cards each. The easiest way is to press each card in the 2nd row exactly once (1,2,3,4 or any order). Then press only the middle two cards of the 3rd row. Then press each card in the 4th row. (for a numbered version see below)
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The puzzle door is made of twenty panels; 4 in each row, and 5 rows. Numbered from upper left they are:
1 2 3 4
5 6 7 8
9 10 11 12
13 14 15 16
17 18 19 20
Press the panels in this order: 5, 6, 7, 8, 10, 11, 13, 14, 15, 16. As long as you press each one of the cards in the 2nd and 4th rows, and the middle ones of the 3rd row, the result is the same. (For an illustratration of this system see the related link "Solve" below)
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Due to a flaw in the game program, you can begin the final battle WITHOUT solving the door. When you arrive, ignore the "Princess" and select "enter" instead, which bypasses the puzzle. (This doesn't help if you've already talked to the "Princess".) The only advantage to NOT playing the door puzzle on Astro Knights Island is that you get to KEEP the three mystical weapons in your items (but you can't use them).
the door that's locked
go to the secret door
In the palace the right door
you have to finish the puzzle then click on the door
you want to arrow the door on top of the castle
the guy at the door fives it 2 you
In the castle library, on the Non-Fiction aisle, there is a scroll marked "McM" which opens the hidden dungeon entrance. You need the Library Slip to access this, which is in the Mordred Museum (use the gold coin in the fountain outside).
One way is to go threw the hay near the mill, and the other way is to go to the castle, in the library,and find the book to the secret door
One way is to go threw the hay near the mill, and the other way is to go to the castle, in the library,and find the book to the secret door
use the rope and tjhe code dh h husfvbsufhsuiecdfhf
You have to find the key. (see the related question below)
There are many doors on Astro Knights island, but none appear to be blocked. The gate to the dungeon cell is opened with the switch when you enter through the library. The underground lab is opened with the small key (from under the village fountain). The dirt wall is easily knocked down to access the back of the dungeon cell. Later in the game, the Golden Key must be drawn and the cards must be turned to open the entrance to Mordred's castle. (see related questions)