In QBasic, you can draw a circle using the CIRCLE
statement. The syntax is CIRCLE (x, y), radius
, where (x, y)
is the center of the circle, and radius
is the radius of the circle. For example, CIRCLE (100, 100), 50
would draw a circle with a center at coordinates (100, 100) and a radius of 50 pixels. You can also specify a color by adding a third parameter, like CIRCLE (100, 100), 50, 15
for a circle in color 15.
To draw an arc in QBasic, you can use the Circle statement, specifying the center coordinates, radius, and the starting and ending angles. The syntax is Circle (x, y), radius, start_angle, end_angle. For example, Circle (100, 100), 50, 0, 90 would draw a quarter-circle arc from 0 to 90 degrees centered at (100, 100) with a radius of 50.
In QBASIC, you can draw a star using the LINE and CIRCLE commands to create a star shape. For example, you can use the LINE command to connect points that form the star's points. Here's a simple example: SCREEN 12 LINE (100, 100)-(200, 100), 15 ' Draw horizontal line LINE (150, 50)-(150, 150), 15 ' Draw vertical line LINE (100, 100)-(200, 100), 15 ' Draw diagonal lines to form star points Adjust the coordinates to modify the star's size and shape.
In QBasic, you can draw pictures using the built-in graphics commands. First, you need to initialize the graphics mode with the SCREEN command, such as SCREEN 12 for a 640x480 resolution with 256 colors. You can then use commands like LINE, CIRCLE, and PSET to draw shapes and points on the screen. Finally, use GET and PUT commands to manipulate images or sprites as needed.
To draw a hut in QBasic, you can use simple graphical commands like LINE and CIRCLE. First, create the base of the hut by drawing a rectangle using the LINE command, and then add a triangular roof using additional LINE commands. For example: LINE (100, 200)-(200, 300), 15 ' Draw the base LINE (100, 200)-(150, 150), 15 ' Left roof LINE (200, 200)-(150, 150), 15 ' Right roof This code snippet outlines a basic hut structure. Adjust the coordinates as needed for your specific design.
draw a circle with a M on it
To draw an arc in QBasic, you can use the Circle statement, specifying the center coordinates, radius, and the starting and ending angles. The syntax is Circle (x, y), radius, start_angle, end_angle. For example, Circle (100, 100), 50, 0, 90 would draw a quarter-circle arc from 0 to 90 degrees centered at (100, 100) with a radius of 50.
In QBASIC, you can draw basic shapes using the LINE and CIRCLE commands. To draw a simple representation of the solar system, you would need to create circles representing the sun and planets, then use the LINE command to draw lines connecting the planets to the sun in their respective orbits. You can also add text labels for each planet to make it more informative. Remember, QBASIC is a basic programming language, so the graphics may be limited in detail.
You need the screen coordinates of the end-points. That's another whole topic.Say the end-points are (A,B) and (C,D).To draw a solid line connecting these points:LINE (A,B) - (C,D)
You need to draw this \______/ floating on water to show a floating boat.
In QBASIC, you can draw a star using the LINE and CIRCLE commands to create a star shape. For example, you can use the LINE command to connect points that form the star's points. Here's a simple example: SCREEN 12 LINE (100, 100)-(200, 100), 15 ' Draw horizontal line LINE (150, 50)-(150, 150), 15 ' Draw vertical line LINE (100, 100)-(200, 100), 15 ' Draw diagonal lines to form star points Adjust the coordinates to modify the star's size and shape.
draw a straight line then draw a circle on that line at the top then draw a swirl in the circle
You make a circle then put a circle in it, then draw lines
Draw a big circle for the body.Draw a smaller circle on top of that circle to be the head. Draw three little circles inside the top circle to be the eyes and nose. Draw two little circles on top of the top circle for the ears. Draw four cylinders off the large circle for the legs.
Draw a circle. Draw an oval under the circle. Draw two eyes on the circle. Now, draw a camel hump in the middle of the circle connected to two lines reaching to each side of the circle. On the top of the circle draw this: VVV. On the oval draw two of these: U. Then, draw three lines in each U. Next, draw two of the U shapes on the bottom of the oval. Finally, draw three lines inside of the U shapes, and you have a Hampie!
draw a circle then draw a bunch of squiggly lines in it if you're really fancy, draw another circle within that circle and outside of it boom that's your portal
You draw a circle around a circle.
Write a program that calculates the area of a triangle in QBASIC