Dynamic memory allocation is at runtime. static memory allocation is before run time, but the values of variables may be changed at run time.
Static memory allocation saves running time, but can't be possible in all cases.
Dynamic memory allocation stores it's memory on heap, and the static memory allocation stores it's data in the "data segment" of the memory.
A marine biome is a large aquatic region, such as an ocean or sea, that is inhabited by a diverse array of marine organisms. It includes various ecosystems like coral reefs, open ocean, and estuaries, and is characterized by high salinity, dynamic currents, and abundant marine life.
Freshwater biomes are characterized by low salt concentration, such as lakes, rivers, and wetlands, while saltwater biomes have high salt concentration and include oceans and seas. Freshwater biomes support a different array of plant and animal species adapted to lower salt levels, while saltwater biomes have diverse marine life adapted to high salinity.
Centrioles contain a pinwheel array of 9 triplets of microtubules to form a hollow tube. They play a role in organizing the spindle fibers during cell division and in the formation of cilia and flagella.
A diverse array of antibodies can be generated against a single antigen through a process called somatic hypermutation. This process allows B cells to produce a wide range of antibodies with different binding affinities to the antigen, increasing the chances of finding an effective antibody to neutralize the antigen.
The unchanging final stage of an ecosystem is called the climax community. This stage represents a relatively stable and mature ecosystem where the balance between abiotic and biotic factors is maintained over time. Environmental conditions remain fairly consistent in a climax community, allowing for a diverse array of species to coexist.
A queue can use a dynamic array, or a linked list, but if using static memory, the queue becomes a circular queue because the underlaying data structure is a static circular array. This means the ends of the array are attached.
The obvious answer is that one has a constant size while the other does not. More specifically, a fixed-size array is one where the size is known at compile time and does not change at runtime. By contrast, the size of a variable-sized array may or may not be known at compile time but may change at runtime. We often refer to a variable-size array as being a dynamic array, however some people (myself included) incorrectly refer to a fixed-size array as being a static array. The misunderstanding largely comes from the fact that we often refer to the heap (or free store) as being dynamic memory because all dynamic variables are allocated there (including variable-size arrays). But the term dynamic array does not refer to the memory, it refers to the dynamic -- as in changeable -- nature of the array itself. By contrast, a fixed-size array is only deemed static if it is statically allocated, in which case it will be allocated in the program's data segment along with all other static variables, global variables and constants. But a local fixed-size array is allocated on the program's stack and is therefore, by definition, non-static. Moreover, you can allocate a fixed-size array on the heap!
in dynamic stack we don't have to initialize the size of array while in static stack we have 2 initialize it ......
Generally speaking, a static array is a fixed-length array while a dynamic array is a variable-length array. However, we prefer the terms fixed-length and variable-length because static objects are objects that are allocated in static memory at compile time, which means they have a fixed offset address (the offset remains the same for each execution and will not change at runtime). Dynamic objects, on the other hand, are allocated and destroyed at runtime, which means they have dynamic addresses; each time the object is instantiated we cannot guarantee it resides at the same address. To put it another way, all static arrays must be fixed-length arrays, but not all fixed-length arrays must be static arrays. We can allocate a fixed-length array in static memory (in which case it is also a static array), but we can also allocate a fixed-length array on the call stack or on the heap, in which case we can potentially create more than one instance of that array, each with its own unique address. Consider a recursive function that instantiates a local (non-static) fixed-length array: each instance of that function would instantiate a new instance of that array, each with its own unique address. Similarly with multi-threaded applications: each thread has its own call stack, thus we could potentially have multiple threads invoking the same function and thus instantiating multiple instances of the same array in different call stacks, each with its own unique address. And if we allocate a fixed-length array on the heap, we have no guarantee where that array will be allocated. So whenever we speak of static or dynamic allocations, remember that we are specifically referring to the address (or at least the offset address). Dynamic addresses can change at runtime, static addresses cannot. Although the physical address of a static object can change between executions, its offset address (relative to the start of the static data segment) can never change -- not without recompiling the executable.
Generally speaking, a static array is a fixed-length array while a dynamic array is a variable-length array. However, we prefer the terms fixed-length and variable-length because static objects are objects that are allocated in static memory at compile time, which means they have a fixed offset address (the offset remains the same for each execution and will not change at runtime). Dynamic objects, on the other hand, are allocated and destroyed at runtime, which means they have dynamic addresses; each time the object is instantiated we cannot guarantee it resides at the same address. To put it another way, all static arrays must be fixed-length arrays, but not all fixed-length arrays must be static arrays. We can allocate a fixed-length array in static memory (in which case it is also a static array), but we can also allocate a fixed-length array on the call stack or on the heap, in which case we can potentially create more than one instance of that array, each with its own unique address. Consider a recursive function that instantiates a local (non-static) fixed-length array: each instance of that function would instantiate a new instance of that array, each with its own unique address. Similarly with multi-threaded applications: each thread has its own call stack, thus we could potentially have multiple threads invoking the same function and thus instantiating multiple instances of the same array in different call stacks, each with its own unique address. And if we allocate a fixed-length array on the heap, we have no guarantee where that array will be allocated. So whenever we speak of static or dynamic allocations, remember that we are specifically referring to the address (or at least the offset address). Dynamic addresses can change at runtime, static addresses cannot. Although the physical address of a static object can change between executions, its offset address (relative to the start of the static data segment) can never change -- not without recompiling the executable.
array is used to store the ame datatypes syntex: int array[]=new int[size]; dynamic declaration of array insertion array[1]=20; 2nd way: int array[]={10,20,30}; *important:- int array[20]={20,30,49,....} this way is wrong in java as this is static way and in java all is done dynamically
There is no null array as such. However, a pointer to an array may be nullified (pointing to zero) before memory is allocated to it, or after that memory is released. But the same is true of any pointer. That is, the pointer is NULL, not what it previously pointed to. An empty array usually refers to a dynamic array for which no memory has yet been allocated (in other words, a null pointer). However, the term can also apply to static arrays or dynamic arrays that have been allocated memory, where every element is initialised with a value that has no significance. For instance, an array of natural numbers (positive integers greater than 0) might be initialised with the value 0 (a non-natural number) in every element to indicate that the array is empty. By contrast, individual elements could be set to zero to indicate which elements are available (an empty element as opposed to an empty array).
Numeric array has numbers(+integers) that represent the values Associative array has strings that represent the values
Yes.
When we declare an array of characters it has to be terminated by the NULL , but termination by NULL in case of string is automatic.
Vectors are thread safe but array lists are not. Hence array lists are faster than Vectors.
The minimum absolute difference between any two elements in a given array is the smallest positive number that can be obtained by subtracting one element from another in the array.