answersLogoWhite

0


Best Answer

I want to draw stippled lines by openGL so how I can

User Avatar

Wiki User

14y ago
This answer is:
User Avatar

Add your answer:

Earn +20 pts
Q: How do you develop a chessboard in Opengl?
Write your answer...
Submit
Still have questions?
magnify glass
imp
Related questions

Can you develop a game in c plus plus sdl opengl and openal or do you need more languages and or libraries?

That should be all you need :)


How big are the squares on the chessboard?

It depends on the size of the chessboard.


How many squares are present on a chessboard?

There are 64 squares on a chessboard.


How many squares on 9 by 9 chessboard?

A chessboard is not 9 by 9.


How to set java for openGL?

Java has no native support for OpenGL. While there are some third-party attempts, I have yet to hear of one which completely implements OpenGL.


When was The Grand Chessboard created?

The Grand Chessboard was created on 1998-09-17.


How many complete squares on a chessboard?

there are 204 total squares on a chessboard or a checkerboard


Opengl programming source code for pool game?

writ an opengl program for pool game


How many black in chessboard?

There are 32 dark chessboard squares with 16 black chessmen .


How many pages does The Grand Chessboard have?

The Grand Chessboard written by Zbigniew Brzezinski contains around 240 pages in its paperback edition.


Windows vista your opengl is not working it says that it is not supported by your comp and goes back to software mode what do you do to play in opengl or give you a link to fix your opengl?

In order to run OpenGL on Vista, you must download and install a program called GLDirect. This program allows you to run OpenGL-based games and other applications using your graphics card's DirectX drivers.


How do you you include opengl in c plus plus?

OpenGL is not software, it is a specification for cross-platform graphics rendering. All modern graphics cards support the OpenGL specification. In order to program with OpenGL you must first load the OpenGL function pointers. Although you can do this manually it's best to use a library specific to your hardware. Both nVidia and ATI provide their own libraries with tutorials. Remember that OpenGL is not software so there is no official SDK as such. There is no header file named 'opengl' (not officially at least). The OpenGL library headers typically use a gl prefix, such as gl.h, glut.h and glaux.h. The best place to start is by reading the FAQ provided by the official OpenGL website (see related links below). If you're using Windows, you also have the option of using the DirectX API rather than OpenGL. DirectX is not only easier to work with, it also provides support for audio, animation, networking, and so on. OpenGL is purely for graphics rendering but is cross-platform (DirectX only works with Windows).