You jump on the first block and click your hammer. Then you hit the frog over the head. You will see bird wings, and you jump on them to get them. Finally, you fly to the finish line up on the hill.
When an electron goes from a higher state to a lower state, it gives up energy equal to the difference of energy levels of the two states. This energy is in the form of a photon. If it goes directly from n=3 to n=1, then 1 photon is emitted. If it transitions from n=3 to n=2, then from n=2 to n=1, two (2) photons are emitted. Energy level of n=3 for Hydrogen is -1.511 eV (electron volts) Energy level of n=2 for Hydrogen is -3.4 eV (electron volts) Energy level of n=3 for Hydrogen is -13.6 eV (electron volts) The energy levels are 'more negative' at lower levels because the electron becomes more bound to the atom. From n=3 to 1 (gives up 12.089 eV, or a photon with wavelength 102.518 nm - ultraviolet light) From n=3 to 2 (gives up 1.889 eV, or a photon with wavelength 656.112 nm - red light) From n=2 to 1 (gives up 10.2 eV, or a photon with wavelength 121.5 nm - ultraviolet) See related link post.
flat, even, level, polished
Slice the bowl horizontally into circles, then integrate the area of the circles. The area of each circle is (pi * r^2). The height of each slice is dh. The 1st (bottom) circle is r=0. The r^2 of each circle-slice is (2*A*h-h^2), where A is the spherical radius, and h is the variable height of any given slice. At the top of the water level, (r^2=2*A*H-H^2). Integrate the area over the interval h=0->H as follows: V=pi * integral[(2*A*h - h^2) dh]; h=0->H to yield V=pi * (2*A*h^2 / 2 - h^3 / 3); h=0->H V=pi * (A*H^2 - H^3 / 3). As a check, plug the full diameter (2*A) in for H. If you did the integration correctly, you will get the full volume of the sphere, (4/3 * pi * A^3).
consumption is that money who you consume on any thing and the consumption function is that relation who tell you the consuming level on your every money income level.
Water would boil higher at the top of a mountain than at sea level. This is because there is less atmospheric pressure at higher elevations.
To beat level 1 in Causality 5, you should guide each stickman to their designated exit point without crossing paths. Analyze the sequence of events carefully, identify the order in which each stickman needs to move, and manipulate the environment to create a safe path for them. It may take some trial and error to figure out the correct sequence.
you get drunk
You beat every level until you beat the last level.
In order to beat level 21 you have to actually spell the words "twenty one" and there you go your welcome!
please help me beat level 2-2 in killer whale
Play it to beat it (:
how to beat level 2 in hide cascers
by trying to beat it
I'm not sure how to beat level 22 on Meblings 2. Never played that game before.
be active
joust
paint